The Dead, Dying, and Injured

Casualty Determination Wargame Rules

by Ken Bastian

The problem of casualties on the miniature battlefield has its drawbacks. It is natural to assume that not all injuries will result in the death of the enemy, or, come to that, your own troops . In tackling this, I decided that to cover all fields of the game to divide the rules into the sot periods.

    (A) The Ancient World
    (B) Middle Ages.
    (C) Musket Period

With the first period the situation is well covered with Bantock-Cass rule.

"HITS - When obtained on enemy divide force into groups, and toss for individuals. Wounds as follows...

UNARMOURED and SHieldless

    1 or 2 KILLED (REMOVE the figure)
    3, 4 or 5 FILLED (Remove the figure)
    6 SLIGHTLY WOUNDED.

Armour or Shield

    1 KILLED (Remove the figure)
    2) 3, 4 WOUNDED (Remove the figure )
    5 or 6 SLIGHTLY WOUNDED

ARMOUR AND SHIELD

    1 KILLED (Remove the figure)
    2 or 3 WOUNDED (Remove the figure)
    4, 5, 6 SLIGHTLY WOUNDED

All those who are SLIGHTLY WOUNDED carry on in the fight. The player's forces who are hit, tosses for his own troops.

Under section (b), the standard and type of armour is greatly improved. In my own game I use the following ruling:

ARCHERS (Longbow)

    If caught in a flank or frontal charge, after discharging arrows, then all scores count as KILLED.

    If attacked by dismounted

      1, 2, 3, 4 KILLED (Remove the figure)
      5, 6 SLIGHTLY WOUNDED

    Also if they cone under fire from ARCHERS, then half score are dead, remaineder wounded.

ARCHERS (Crossbow)

    Same as above

MEN-AT-ARMS (DISMOUNTED)

    1, 2, 3, 4 SLIGHTLY WOUNDED
    5 , 6 KILLED

    This rule only for for hand-to-hand

MEN-AT-ARMS (MOUNTED)

    1, 2, 3, 4 SLIGHTLY WOUNDED
    5 , 6 KILLED

    This rule only for for hand-to-hand

MEN-AT-ARMS v. ARCHERS

    For dismounted and mounted, the same rule

    1, 2, 3, 4, 5 SLIGHTLY WOUNDED
    6 KILLED

Under the final section (C), I use the following ruling:

50 men under fire (within musket range)
10 KILLED
2 SLI GHTLY WOUNDED

30 men under fire (within musket range )
7 KILLED
2 SLI GHTLY WOUNDED

10 men under. fire (within musket range
3 KILLED
1 SLI GHTLY WOUNDED


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