Prison Break

An Adventure for the Kult RPG

Ready Made Characters

Fiction from the World of Hunters, Inc.

by Richard Fichera
Artwork by Brad McDevitt


Note: all characters are equipped with Kevlar vests and helmets.

Team Leader

You've achieved your position the old fashioned way_by stepping on those who get in your way. After all, someone must lead and others must follow. Not that you think badly of the people in your charge, they're just not a smart as you. And since you're the boss, you shouldn't have to get your hands dirty because that's one thing that really bugs you. You're mother always insisted that you were neat and clean as a little boy and she made a real impression, because you're still very neat and tidy.

It pisses you off if someone gets something on your uniform. But that's rarely a problem because you're very sensitive to anything or anyone touching or brushing against you. Your tactile sense is very acute.

    STR 10
    AGL 13
    CON 12
    COM 15
    EGO 13
    PER 11
    EDU 13
    CHA 15

Disadvantages: Egotist (5), Rupophobia (Fear of Dirt) (5)

Advantages: Body Awareness (20)

Mental Balance: 10

Skills: Climb 13, Automatic Weapons 10, Rifle 10, Handgun 13, Heavy Weapons 7, Sneak 7, Dodge 7, Throw 10, Impact Weapons 10, Axe 4, Unarmed Combat 8, Swim 8, Hide 8, Search 9, Read/Write 13

Equipment: Uzi SMG

Guard #1

You've been unlucky most of your life, not that it's really luck. After all, luck is just one of those things that people blame their miserable lives on. Not you. There's an explanation for every thing that's happened in your lousy life. Things will change one day. You have a very strong belief in the role of authority in any society. You always follow your designated leader. Everyone must follow the chain of command or anarchy will result.

    STR 12
    AGL 12
    CON 14
    COM 13
    EGO 9
    PER 9
    EDU 16
    CHA 9

Disadvantages: Bad Luck (10), Rationalist (15)

Advantages: Code of Honor (5)

Mental Balance: -25

Skills: Climb 10, Automatic Weapons 7, Rifle 7, Handgun 10, Heavy Weapons 7, Sneak 10, Dodge 10, Throw 7, Dagger 10, Throwing Weapons 7, Impact Weapons 10, Whips and Chains 5, Axe 5, Unarmed Combat 12, Swim 10, Hide 7, Search 7, Read/Write 12, First Aid 14

Equipment: Uzi SMG

Guard #2

Most people just can't get past their own preconceived notions about other people. Just because you have several heavy-gauge stainless steel rings in your ear, and have both your nipples and your navel pierced doesn't mean that you're not a great person. You can't stand those stupid "white bread" idiots that think they have the world figured out. They should try living a real life. Some people admire your piercings for the same reason that you do; it shows how much pain you can take. And you can take alot.

    STR 8
    AGL 17
    CON 12
    COM 8
    EGO 11
    PER 9
    EDU 11
    CHA 14

Disadvantages: Bad Reputation (10), Intolerance (10)

Advantages: Endure Pain (15)

Mental Balance: -5

Skills: Climb 15, Automatic Weapons 9, Rifle 12, Handgun 11, Heavy Weapons 7, Sneak 8, Dodge 9, Throw 8, Dagger 8, Throwing Weapons 8, Impact Weapons 9, Whips and Chains 5, Unarmed Combat 8, Hide 9, Search 9, Read/Write 9, Falling Technique 7

Equipment: Steyr AUG

Guard #3

Life sucks hard. Always has. Always will. It wouldn't be that way if "they" weren't doing it to you. You know there's somebody out there, you see them sometimes out of the corner of your eye, or like a vision that flashes in front of you for just a moment. If they would just leave you alone, life would be alot better.

    STR 14
    AGL 17
    CON 16
    COM 15
    EGO 7

    PER 11
    EDU 9
    CHA 8

Disadvantages: Depression (15), Paranoia (15)

Advantages: Enhanced Awareness (10)

Mental Balance: -20

Skills: Climb 13, Automatic Weapons 13, Rifle 16, Bow 8, Handgun 15, Heavy Weapons 8, Sneak 10, Dodge 10, Throw 10, Dagger 7, Impact Weapons 8, Unarmed Combat 8, Swim 12, Hide 8, Search 8, Read/Write 9, First Aid 5

Equipment: WA2000 (sniper rifle), Uzi pistol

Guard #4

Everybody thinks you're a good person, real likeable, real friendly. They just don't know your nightmares. Ever since that riot at the prison, when your best friend was killed, you've dreamed about it almost every night.

He was standing there as the insane prisoners charged down the hall. He raised his machine gun to take them down and it jammed. They tore him to pieces.

That will never happen to you. You take care of your rifle as if it was your lover. You give it constant care so that it will fire if you ever need it.

    STR 14
    AGL 11
    CON 12
    COM 10
    EGO 10
    PER 11
    EDU 13
    CHA 12

Disadvantages: Mental Compulsion (gun maintenance) (5), Nightmares (5)

Advantages: Good Reputation (10)

Mental Balance: 0

Skills: Climb 6, Automatic Weapons 7, Rifle 10, Handgun 7, Heavy Weapons 5, Sneak 7, Dodge 7, Throw 7, Dagger 7, Throwing Weapons 5, Impact Weapons 7, Pole Arms 5, Whips and Chains 5, Axe 5, Unarmed Combat 12, Swim 10, Hide 10, Search 10, Read/Write 9, Survival 8, Radio Communications 8

Equipment: M16 Semi-automatic rifle

Guard #5

You just want to impress people. You want to feel important. That's why you make up those stories about the Vietnam War. Sure, you were never there, but nobody else knows that (you hope). You're always telling war stories about your time in Vietnam. When you think somebody's on to you though, you get real mad. Don't let anyone ever call you a liar! You'll beat their face in!

Maybe your stories prevent you from having long-term friends, but animals always like you. Animals never judge you by what you say.

    STR 12
    AGL 14
    CON 10
    COM 10
    EGO 13
    PER 13
    EDU 15
    CHA 10

Disadvantages: Habitual Liar (5), Touchy (5)

Advantages: Animal Friendship (15)

Mental Balance: 5

Skills: Climb 11, Automatic Weapons 7, Rifle 10, Handgun 7, Heavy Weapons 5, Sneak 7, Dodge 7, Throw 7, Dagger 7, Throwing Weapons 5, Impact Weapons 7, Pole Arms 5, Whips and Chains 5, Axe 5, Unarmed Combat 11, Swim 7, Hide 10, Search 10, Read/Write 12, Horseback Riding 7

Equipment: M16 Semi-automatic rifle

Guard #6

You're very attracted to authority figures in a very kinky way_you'd like to serve them, to be tied up and commanded by them. Your favorite sexual fantasy is about the leader of this team forcing you to commit kinky sex acts. But your intuition tells you that the leader would be appalled by your fantasies. They make you ashamed, so you block out those thoughts by showing everybody that you're the toughest one on the team. Nobody's as tough as you!

You know that Guard #5 is a chronic liar, always spreading bullshit stories about Vietnam. You can always tell when people are lying.

    STR 14
    AGL 12
    CON 14
    COM 11
    EGO 13
    PER 12
    EDU 11
    CHA 11

Disadvantages: Death Wish (10), Sexual Neurosis (5)

Advantages: Intuition (15)

Mental Balance: 0

Skills: Climb 9, Automatic Weapons 7, Rifle 10, Handgun 7, Heavy Weapons 5, Sneak 7, Dodge 7, Throw 7, Dagger 7, Throwing Weapons 5, Impact Weapons 7, Pole Arms 5, Whips and Chains 5, Axe 5, Unarmed Combat 12, Swim 10, Hide 10, Search 10, Read/Write 9, First Aid 13

Equipment: M16 Shotgun, Grenade launcher with 6 tear gas grenades

Guard #7

When people go to prison, it's because they have sinned against God. If they would have listened to God, they would have a life as blessed as yours. Good things always seem to happen to you because you follow God's Laws.

Sometimes, Satan tries to get at you. He sends demons to possess animals to try to harm you. You can never be too careful, so you avoid animals whenever you can.

    STR 12
    AGL 14
    CON 14
    COM 8
    EGO 13
    PER 8
    EDU 11
    CHA 15

Disadvantages: Animal Enmity (5), Fanaticism (10)

Advantages: Luck (20)

Mental Balance: 5

Skills: Climb 7, Automatic Weapons 7, Rifle 10, Handgun 7, Heavy Weapons 5, Sneak 7, Dodge 7, Throw 7, Dagger 7, Throwing Weapons 5, Impact Weapons 7, Pole Arms 5, Whips and Chains 5, Axe 5, Unarmed Combat 12, Swim 7 , Hide 7 , Search 8 , Read/Write 9, Motor Mechanics 10, Electronics 8

Equipment: M16 Semi-automatic rifle

Prison Break


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