by Tery Gore
Here are the latest MW rules clarifications. They apply specifically to the current SAGA edition and are referenced as such. Pg. 32 Fragmented Effects of Fragmentation: Pg. 36 after the Who May Fire heading. 1) Who May Fire? 2) Any missile-armed unit may fire during the Missile Fire Phase assuming they have an eligible target in range. A unit is never forced to fire. Units may not fire when they are:
Firing Dice Firing is normally conducted by rolling a d10 for each eligible firing stand. The exceptions to this are gunpowder weapons, which had a much greater psychological effect due to the noise and smoke they produced and their traumatic influence on the targets of their fire.
Morale States and Missile Fire
Pg. 42 Add the following after the Charging or Moving into Contact section. 1) Charge Cancellation 2) A unit's charge may be cancelled under certain circumstances.
And finally, a point to be made under special formations. Please note that a unit in Shieldwall or in Schiltron may not be frenzied. If they do become frenzied either from a morale die roll or otherwise, they fall out of the Shieldwall/Schiltron formation. Back to Saga #80 Table of Contents Back to Saga List of Issues Back to MagWeb Master Magazine List © Copyright 2001 by Terry Gore This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |