News and Notes

Rules Ideas Gone Bad

by Wally Simon

1. Several copies of the REVIEW can be seen on MAGWEB. There are about 8 issues, dating from late 1997 to eady 1998, on view. PW received a check for $58 from MAGWEB for the mid-quarter of '98 and another $58 for the end-quarter of '98.

The big winners were still COURIER and MWAN, with about $200 each. The checks are based on the internet 'hits' received by each magazine listed by MAGWEB.

A receipt of 58 Big Ones is kinda nice, since each 58 dollar input pays for one month's PW rent for our meeting facility at the church. Now what we need are either (a) larger checks, or (b) more winning quarters, or (c) more readers on MAGWEB.

Every time I attend a convention, I give the MAGWEB people a disk with three months worth of REVIEW's on it. Sometime ago, I had given them around two years, circa 1995 and 1996, worth of REVIEW's... these were printed issues, since I didn't have the articles on disk. Unfortunately, Mr. MAGWEB has never scanned in these issues.

2. In this issue is a brief review of a set of Viet Nam wargaming rules called BUCKLE FOR YOUR DUST!. Paddy Griffith published the rules, and when he gave me a copy, my immediate question, which he couldn't answer, was: "What does BUCKLE FOR YOUR DUST mean?"

All Paddy said was that it was a 'Viet-Nam-type-expression'. The rules were authored by an Australian, and in the booklet, the author inserted two full pages of 'Viet-Nam-type expressions', but BUCKLE FOR YOUR DUST is nowhere to be seen..

If anyone out there can clear up the mystery, please contact me.

3. For some reason, this issue seems to focus, for the most part, on what I term WW II games and rules. Be aware that my definition of a "modern" WW II effort is fairly broad... anything with tanks and machine guns and airplanes... dating from around 1939 to the present. That's why, on the same field, I have HMMV's and Shermans and PZKW III's and Abrams. It's never bothered me before, and is not likely to in the future.

My definition of a WW II modern armor encounter, however, may cause some purists to choke... but after all, it's only a span of 60 years, and what could happen in 60 years?


Back to PW Review December 1998 Table of Contents
Back to PW Review List of Issues
Back to MagWeb Master Magazine List
© Copyright 1998 Wally Simon
This article appears in MagWeb (Magazine Web) on the Internet World Wide Web.
Other military history articles and gaming articles are available at http://www.magweb.com