By Ken van Pelt
Corps Equipment Locker: Purists will insist that each figure be equipped with the standard Lanard weapons assortment that they were born with! What follows is a list of the types of weapons and equipment that the Corps figures have access to. All of the listed weapons do 1D6 damage when they score a hit. Weapon Description: CS HTH and Tac Skill bonuses
Rifle with scope +6 CS first round +4 Second round +2 third round and thereafter.
Mortars Can effect 3 Allows Corps team one free round of CS ranged fire. 2D6 damage
HTH combat causes 2 points of damage to the target. If armed with a HTH weapon add 2. If Martial artist add 2. The total would be 6 points damage if Hiro Yamoto hits you with his nunchucks in HTH. Equipment Backpack will consist of obvious visible equipment and contain C-rations and canteen in the interior.
Mission FormatIn the next Issue we will detail several roleplaying missions for this format game. Mission Briefing
Character Generation and Skills Back to Table of Contents Penny Whistle #50 Back to Penny Whistle List of Issues Back to MagWeb Master Magazine List © Copyright 2000 by Lion's Den Publications. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |