by Kenneth Van Pelt
Here is a game playing aid for Going the Distance. While not essential, this sheet shows how you can set up a team control sheet to keep track of your NASCAR team throughout a racing season. The garage pips you see at the bottom right are not covered in the rules. They are currently an idea we are playtesting at Lion's Den Games. The concept is to start the season of racing with a set revenue for each team. The players would have to manage the team and its' allotted resources to succeed in the long haul of a racing season. The area covered by this text would have artwork or team logo, or even NASCAR logo's - copyright dictates that it not be printed here as part of our product. Going the DistanceMotor Dice Racing LeagueTeam RosterCar #
Car #
Car #
Car #
Team GarageThe following points are used to repair Mechanical points from the above cars. Use a point from here and add it to a point above.
Tires are not included in this point total. They will be provided by sponsors at each racing venue. Keep track of team points earned By driver: The track marshal is the player in charge of keeping track of all of the small details that take place during the race. This is another players aid for the game "Going The Distunce." This sheet shows you how we keep track of the racing data that is generated in the game. The track marshal does not need to keep any of these stats, however, they add to the enjoyment of the game. Here is a glance at a Track Fact Sheet from one of our recent races: WATKINS GLENNRace #3 Full road course. Starting GridPos. Car Number
Lap Leader Record
DOTCar that is slipping is pointed infield. Car that is - 1D6 is pointed outfield. Car that loses a turn is turned sideways. Race Finish
Point Totals for the Season:
Cooper - 465 Cordry - 150 Haworth - 0 Kopek - 315 Lathrop - 541 Martin - 493 Van Pelt - 660 There is no more important rallying point than a clubs newsletter! A newsletter cheats time and space. It brings together friends from far away and creates a sense of community. Support your clubs newsletter by writing articles and sharing ideas. Demand attention to this barometer of club success. A newsletter is often the first introduction an outsider sees and a letter of welcome to new membership. Back to Table of Contents Penny Whistle #35 Back to Penny Whistle List of Issues Back to MagWeb Master Magazine List © Copyright 1998 by Lion's Den Publications. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |