Aircraft Theme

Editorial

By Ken Van Pelt

Welcome to the second installment of the Aircraft theme for 1997. This issue features an extension to the Gnatz aircraft rules and expands the game format into Squadron level combat. The focus is on World War H and the game is really dependent on the referee bringing a little knowledge of scenario design and history to the game. There are sections of the rules that are left open to play testing and we would appreciate any feedback that players have developed. Anyone who creates scenarios for this type of combat game can submit them for publication in this newsletter. Submissions will be read and it is very likely they will be published as well as play tested! How about it? Any takers?

The Lion's Den club will be hosting events at Twister Con V in Norman, OK This event takes place March 21-23, 1997. We are planning to run the Circus Maximus game featuring Aurigae game rules. (54mm Chariot racing on an 8 x 16 foot table.) We will also be playing our Gladiator games with a full bill of events to test your skills in the arena. These games will be run using the Melee game system. This promises to be a good event with a lot of fun games. See you there!

1997 Flight Schedule

May-June Flight 30 Fighter Command Preview Edition! New Product Test Flight.
July-August Flight 31 Fighter Command Wrap- up.
September-October Flight 32 DACT- RCIE (Dissimilar Air Combat Training-Rules of Engagement.) Modern Fighter Combat 1/700th.
November-December Flight 33 Anniversary Issue. Scenarios for Fighter Command et al.


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