by Kevin Zucker
Highway to the Kremlin (Standard) We have made a change in the repulse rules, specifically in the change, effective with Highway, allowing a Repulse to be initiated during the Forced March Phase. Here it is: [130.] (change) During the Movement Phase, Pursuit, _or_ Forced March, a Force may attempt to repulse an enemy force in its path. (If during a _Forced March_, the Force must pay _one additional MP_ to make the repulse attempt.) [131.] (change) In a failed Repulse during the Forced March Phase the force in motion _loses one SP_, gets no specific information about the enemy and its Force March ends immediately. The attempting force must stop moving, remaining adjacent to the enemy but not in EZOC. No In-ZOC marker would be placed and there will be no follow-on combat with this force.) Bonaparte in Italy (Exclusive) [159.] delete last sentence in this paragraph. We already have a F.M. penalty - the attrition die roll modifier. This rule would make a double penalty for Forced March! Note: We are happy to announce that Bonaparte in Italy was nominated for Gamers' Choice Awards! Back to OSG News December 2001 Table of Contents Back to OSG News List of Issues Back to Master Magazine List © Copyright 2001 by Operational Studies Group This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |