La Guerre de l'Empereur

Peace Party Rules Modifications 7/16/01

by Kevin Zucker

Peace Party (new section: 4.74)

When a Peace Party event is rolled, the affected nation may opt to suffer penalties instead of surrendering. During each Winter turn, lose 2d10 gold and 5 Victory Points (due to internal unrest and draconian measures to surpress the opposition). These penalties apply every Winter until peace is sustained by the player for one combat season.

Comment: The point is to force the nationi with a Peace Party result to end hostilities one way or another ... either they surrender to everybody, or they reach a negotiated settlement.

Exception: If any of the following occur, the penalties outlined above do not apply for the current year, but will still apply in subsequent Winter turns.

    a) capture of an enemy capital, including enemy capitals captured in the same year as the Peace Party event, prior to the ensuing Winter turn.

    b) major victory (5+ corps destroyed in one battle) including victories achieved in the same year as the Peace Party event, prior to the ensuing Winter turn.

    c) defeat of a large enemy fleet (2+ fleets destroyed in one battle)


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