Errata and Q&A

Civil War Brigade Series



1-01 In their Quiet Fields, 2nd Edition

1. M/DM/2 should be M/DH/2 on the counter.

2. 1/3/2 and 2/3/2 are overstocked in the initial set up. Place 1/3/2 in my adjacent hex.

3. A number of Loss Charts were shipped which were improperly printed. If you do not have both Union and Confederate Loss Chou (printed on one big shed in the 2nd Ed), let us know and we will replace your shed with a correct one.

4. The Union artillery west of the Antietam violates the 2nd Ed CWB rule regarding artillery supply tracing along roads. All Union artillery units west of the Antietam can fire at full strength if they con trace a path to the Union Supply Train of any length along hexes the artillery could move through.

1-02a Thunder at the Crossroads, 2nd Edition

1. In scenario 6.2, the 3rd Corps Supply Wagon sets up in A10.21.

2. The Union Variant about 12th Corps should have them enter at H, not F.

3. In scenario 1 and 5 a couple of entry areas were given their old (I st ad) designations: E should be I, F should be K, G should be I.

4. Powers Hill (mentioned in scenario 5) is the hill at B34.34.

1-03 August Fury

1. If for any reason a newly arriving unit finds its entry area blocked by enemy forces, it may appear, one turn later, at the closest unblocked map edge hex, in any formation desired.

2. The CSA RW Supply arrives at 9.00 am., the 29th, at area A.

3. Remove the 3v Supply wagon from both Scenario 2 and 6 set ups. The wagon enters at 5:00 a.m. on the 29th with McDowell which is the first turn of both scenarios and does not begin on the map,

4. H/Cav should be listed as pan of the option which includes full's Provisional Corps.

5. Hatch is allowed to stack with the artillery with his division as if it were me of his brigades in the set up. He must move to one of his brigades when play begins.

6. In scenario 5. the 3v Supply wagon sets up and is on the Arrival Schedule--the set up is correct

1-04 Barren Victory

1. There are two Entry Area Fs on the map. The one on the North map edge should be a 0. Them am supposed to be two Entry Area Gs.

2. The Ammo and Casualty tracks for both sides were set up from 1 to 10 instead of 0 to 9. Please use the 10 as the 0.

3. The use of Kershaw and McLaws is not explained. McLaws is an optional unit for use when the "rest of M/1" variant is used. Kershaw is the normal commander of M/1. When the regular reinforcements of M/1 come on the map he is their commander. When the option is used, ignore Kershaw and bring on McLaws instead.

4. The example of forest in the terrain key was omitted. What the forest symbol looks like should be obvious. The use of the words forest and woods in the Terrain notes of the exclusive rules was unfortunate-please read woods as open.

5. The dice rolls given as examples in the rules for Let and Johnston to bypass Wing Structure am incorrect Johnston Deeds 11+, Lee needs 9+. The number listed for Bragg (12) is correct.

6. The two optional Reserve Corps Batteries-Rb(5), Rb(2)-should be omitted when setting up the game, Whom the set up calls for "Reserve Corps, all" it is too easy to forget that these two batteries am optional and should not be ad up. Be sum to keep them with the optionals.

7. The reference to "5" in 4.2f should be to 4.2c,

8. When the Union Army panics, the center of the "zone of rout" is measured from Rosecrans himself, not his HQ.

1-05 Bloody Roads South

1. The following rules should be added to those already marked Optional: 1.2c and 3. Id. As a further option, if 3. 1 d is used, do not apply it to those Union leaden listed in 3. 1 g which are capable of issuing themselves attack orders.

2. The Off-Map mvt hex for the Rebs should be A2-01, not A 1.0 1

3. The Divisional Goal listed for 3/5 in Scenario 3 also applies in 4 and 5.

4. 3.1a & 3.lb am not meant to imply that Grant cannot issue orders to division commanders. Hecan ifhe wants to, and this would be done with the same column shift on the Acceptance Table as; if the receiver was a corps commander.

5. 3.1c: A sentence is incorrect as written. The sentence beginning: "Union corps so longer need to check for acceptance themselves..." should read "Union corps no longer need to check for Corps Attack Stoppage themselves..."

6. In Strategic Victory determination, The Brock Crossing should be worth 2 VPs to either side, not just the Confederates. In Tactical Victory determination, "Every 100 enemy casualties" should be "Every 100 enemy Strength Points lost". 7. Add to 1.2f- "Wilderness boxes are negated for straggler recovery purposes if they contain or are adjacent to trails, roads, railroads, or open terrain features."

1-06 Perryville

1. The Chaplin River is missing its center dark blue line. It is a river in game terms-not a stream or a third kind of feature.

2. Our laser printer lopped off the furthest right loss chart boxes for a few units in their C fire level. Each of the following brigades should have three boxes following the lonely "C" on the Low Charts:

    Confederate: I-M-Ky
    Union: 34-10-1, 3-1-3, 36-11-3, and 37-11-3

1-07 Embrace an Angry Wind

1. On the Union Order of Arrivals an the back of the rule book, order number 4 (unlisted) is "Rejoin Corps."

2. As in Perryville, the Panic and Status rules are not used in this game,

3. On th eConfederate Order of Arrival, the last two entries (I0:00pm and 10:30pm) should both be listed as AM arrivals (10:00am and 10:30am respectively).

5. Technically, Cooper's Brigade (1-2-23) wag off on detached garrison duty during the battle. He has bow added here as a game balance- Should players want a more historical game to play, subtract 1-2-23 from the Union OoB and give the Union player victory Point.

6. The Spring HW garrison may not be used to initiate the bridge building conditions over the Harpeth. Furthermore, the units which am to fulfill those conditions must have explicit accepted orders to do so, and such orders cannot be given using initiative, but must come from the Union army commander himself.

7. The Minor Union Victory Level includes up to 30 (pg 6)

Questions and Answers

In the 2nd Edition, artillery units may be selectively fired upon regardless of their position in the stack. In the old rules, the top unit made whatever morale check was required---they now need to also make any straggler check. Is this right, if so, why?

The straggler check in the earlier version was a simple omission. The 2nd Edition treatment is correct. By pummeling the artillery in an area, an amount of "chaos" is unleased upon the infantry units in the same general vicinity. The sight of men and horses being killed-if errant rounds-will cause the "weak-links" in the infantry to decide to bug out, even though they are not directly the targets of the fighting.

A portion, say the right wing of a three hex extended line is forced back two hexes. The left wing of the same unit is in contact with the enemy. Must I reface the left wing to point the arrow more accurately, even if it exposes my flank to the enemy?

No. The arrow identification rule is only there to provide constant identification between parent and extended lineso that it is unambiguous. It is not a facing constraint in any way. In other words, a brigade in the middle of nowhere (with no other friendly units around) could manage to face in a manner almost approaching a square with nearly 360 degree frontal coverage.

Do friendly units always block LOS from further (friendly) units when those units attempt to fire upon a target adjacent to the closer (friendly) unit? Even when the friendly fire has an elevation advantage over both the closer friendly unit and the intended target?

Yes. It's not the LOS that's blocked, per se, but the restraint exercised by the firing friendly units so as to avoid firing on their own troops. A case could be made that in some situations it might be possible to fire over the friendlies (safely) and hit the enemy. To determine such an instance would require a rather complicated procedure based on determining the elevation angle between the firing unit and the other friendly unit and the elevation angle between the firing unit and the target, with some arbitrary "safety minimum" angle differential between them. Not worth the effort.


Back to Table of Contents -- Operations #9
Back to Operations List of Issues
Back to MagWeb Master List of Magazines
© Copyright 1993 by The Gamers.
This article appears in MagWeb (Magazine Web) on the Internet World Wide Web.
Other military history articles and gaming articles are available at http://www.magweb.com