Errata and Q&A

Tactical Combat Series



2-01 Bloody 110th

1. Add the 38th PzJg Bn (all) to the Historical Order of Arrival to the other units arriving at 0200, 17 Dec 44. The 273 Flak did not enter the map is correct and it should not be on the Order of Arrival

2. Only one German Bridge may be built during the game. If a bridge allows the use of Area, 3 and 4, the player need not wait to reduce Hosingen before using Area 3 when the bridge is up. Hosingen only makes units wait which are trying to enter Areas 4 or 5.

3. 2 PG Regimental troops, 2x Gw38(t), enter with 2/2 PC in the Historical Order of Arrival.

4. One 38th Pioneer Platoon was printed without a morale. It has the same morale as the others in its company (5.)

2-02 Objective: Schmidt

1. Teaching Scenario #4, Forward Observer, ignore the portion of the U.S. Victory Condition that calls for occupation of all of Vossenack.

2. Scenario 3: Ignore the German 150mm Artfflery ammo supply. It is not needed.

3. Scenario 5: Under German Artillery Batteries Available, 1/843 should instead be the 1/4/89.

4. The German Fus/275th should have morale boxes for each company, 1 through 4, instead of just one box for the battalion.

2-03 Omaha

Counters:

1. The Panzer Lehr Mk V's should have a defense of 4 and movement of 18.

2. One mortar platoon in each of 4/1/915 and M/3/116 is incorrect on the back --they should read A A 4.

3. An MG section in H/2/18 is incorrect on the back-should read A A 5.

4. The M3 in D/745 with A A 6 on the back should read the same as the other M3's

5. One of the Recon platoons in the 1st ID Recon Company is listed as A B on the back, should be A A.

Rules:

1. Scenario 9 lists Panzer Lehr's artillery as 105mm, it should be 150mm and the ammo for the Germans should also be this type.

2. Add the following to the German Variable Reinforcement Table in scenario 1: The dice roll result of 5-6 on the Reinforcement Table should read 1/352PJ or 2/352 PJ. The German player has his choice of one of these units-if one is already in play, he gets the other on a later roll of 5 or 6.

3. Pill Boxes am never considered dug in for terrain effects. All the Pill Boxes on maps A and B are used when determining the survival roll modifier. Pill Boxes do not get the benefit of "being stacked with infantry" on the AT Ron Table-unless an actual infantry unit is present in the pill box's hex.

4. Fortified Zone effects and other terrain effects are cumulative. The net modifier for terrain on a pill box in the open should be 0. Note that PB's are not considered AT Guns for terrain effects-they act like immobile tanks.

5. Artillery vs. Rocket Pits on the Artillery vs. Point Target Table: Rocket pits; am assumed to have a defense rating of more than 2 and no modifier is applied for the reason of "weak defense."

6. LCT(R) fires whose center hex drifts off-map or into the sea are lost and of no effect. There is no effect for the "edge" of a rocket fire which a player might argue is still on the beach. If it goes out to sea, it is all lost. Let's keep it simple.

7. PB squads are considered dug in-in the hex their Pill Box was located -if they are in fire mode. If they move from that hex, they lose that status.

8. The Shingle modifier (-2) is in addition to the normal terrain effects of the hex the target is in - i.e. open

9. AT Rolls against Pill Boxes at ranges one or less are allowed. Range two is not.

10. Leaders land with any of their own units: CO 1/16 lands with any unit of 1/16, CO 16 RCT would land with any unit of the 16 RCT, etc. Note the restrictions s on which leaders are allowed to make up the pool on page 7. In the one map scenarios, divide the number of leaders to be selected by 2, round up.

11. Change the headings of the Pill Boxes Remaining Modifier when playing one map landing scenarios, use the following:

Existing Headings0-56-1314-2021 or more
Scenario 30-23-56-89 or more
Scenario 40-34-89-1213 or more

12. The Variable Reinforcement Table for Scenario 2 has two places where a roll of 9 would end up. The dice rolls for each table position should be 2-9, 10,11-12.

13. The "1st Flak Corps" mentioned in the German Order of Battle should be read as the Ist Flak Regiment, 3rd Flak Corps.

3-01 Force Eagle's War

1. Two of2/E's ITV's were printed with the same info on the front and back. The backs of these units should read P B 15, like the others.

2. Modern Expansion rule 3.3c is in error. The T-80 may fire an AT-8 or its main gun during a single fire-neverboth-and this dual system does not free it from the standard "one shot per unit rule." Thanks to D. Demko for bringing this to our attention.

Q&A

May a unit move from one road hex to another and pay the cost of the other terrain in the hex to avoid the modifiers for being fired upon while moving on the road?

Sure. This represents the units being careful to limit exposure and in taking their time to cross an area to avoid carelessness. It is a viable and proper tactic.

When air-dropping the Rangers in FEW do I use scatter rotation if they drift 3 hexes or more?

Yes, they need to drift just like artillery rounds at that point. Otherwise, the usual star pattern will develop and some hexes can be chosen as DZ's to avoid all risk of dropping on enemy hexes.

Does a FEW mech company calculate its size modifier in the same manner as a regular infantry company or do I have to count all the tracks and divide by 4, etc.?

The mech company is handled just like the regular infantry company. The idea here is that the company is considered to be one unit (vehicles or no) and that additional weapons and vehicles (from other units) will slow down planning because they might not have worked together before.

Are there any restrictions on task organizations in the starting op sheets in any given game?

No. Unless the designer specifically mentions some constraint, the player is free to organize as he likes with the forces in play. Generally, reinforcements come on without op sheets and theirs must be started after entry-but not always!

Can a unit be assigned multiple Op Sheets specifying the same mission so as to speed up the implementation process?

In the current version, yes. That is a loophole. In the 3rd Edition, I will add another minor modifier to the Size Modifier which will state (something to the effect) that you should add one to the size modifier (not the size itself) for each Op Sheet containing units on this op sheet beyond the first. What this could mean is that if a given tank platoon on an op sheet is on seven op sheets all told, each of them would get a +6 to their size modifier. What this represents is the amount of effort you are putting the staff through in preparing multiple plans. In other words, your staff is not being used efficiently which is the reason staffs cannot draw up plans for every possible contingency.

Which level is a unit considered to be if more than one contour line crosses its hex?

The elevation of the imaginary center dot of the hex is the hex's elevation. If this falls on a line, that line's elevation is also the hex's. If it is between the lines, the elevation would be the proportion between the two line elevations as the dot is-a dot two thirds of the way between the 150 and 200 lines would be roughly 183. Usually that degree of accuracy is unneeded.


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