by Dean N. Essig
Projects at this Time...Stalingrad Pocket SCS #1. June 1992. Designer: Masahiro Yamazaki. $22.00 By the time you read this, this game should be within a few weeks of shipping. It should be in your hands by the 15th of June. Many have been concerned regarding the relationship of this game to Masahiro's release from 3W. The game and game system have been completely revised here and I feet safe in saying that this game bares no relation to Masahiro's other title. Guderian's Blitzkrieg OCS #1. Origins 1992. Designer: Dean Essig. $39.00 I've been trudging through the historical set ups (all 10 turns of them) checking for efforts and laying out scenario positions. Not much fun, but very important. Time to make the donuts... Perryville CWB #6. Oct 1992. Designer: Dave Powell. $22.00 Dave delivered this to me in final form in March. The artwork will be done in the summer. Embrace an Angry Wind CWB #7. Oct 1992. Designer: Dean Essig. $22.00 We decided to change the name of Blood of Generals to that of the recent (and outstanding) book on the same subject. We played the historical Franklin scenario twice on our trip to the battlefield itself. Great bloodbath, best done solitaire. Thunder at the Crossroads, 2nd Ed. CWB #2. April 1993. Designer: Dave Powell. $32.00 Dave has designed a variable entry system to keep the enemy guessing as to where the reinforcements come in which will allow players to plan their "own" Gettysburg and not be stuck with actual mistakes when they can make their own. He has added a corps of North Carolinian troops under D.H. Hill-in other words, he added everything but the kitchen sink.Yes, the maps and counters will be re-done in the BRS style. Austerlitz NBS #1. Origins 1993. Designer: Dave Powell. $34.00 I've had the draft NBS rules for some time now and have been hammering on them with the in-house playtest "cast of thousands." Dave has also supplied us with the draftAusterlitz game itself and we will begin serious work on it as soon as I make up decent playtest maps and counters. Matinikau TCS. #4 Oct 1993 Designer: Sam Simons. $34.00 Attacks of the Marines in November 1942 around the Matinikau River, Guadalcanal. All the parts are in place for this one. Owen and I will begin heavy playtesting later this summer. Look for this one to include the 3rd Edition TCS rules-if you have comments or suggestions, I'll need them soon if they are to have an impact. The Back Burner.. (None have a date yet)The games below are "in the works" any of them may be potential releases in the next few years. It is only provided as information for your use. As these games are finished, they will be assigned publication dates in the year after acceptance-if a date is available. Given our 3 per year schedule, it may be a while before any particular one of these see's the light of day. A Frozen Hell TCS. Designer: Al Wambold. A battle in the RussoFinnish War, 1939. Specifically, the Battle of Tolvaj5rvi, December, 1939. The Seven Days CWB. Designer: Dave Powell. This one will begin to show up (it comes in three linkable games) in 1994. Yom Kippur SCS. Designer: Al Sandrik. The Battle for the Sinai, 1973 April's Harvest CWB. Designer: Al Wambold. Shiloh.. KG Hecker TCS. Designer: Dean Essig. A projected Axis amphibious operation during the Gazalla Battles. Bakka Valley TCS: Modern Expansion. Designer: Al Sandrik. Syrians vs. Israelis, 1982. Arracourt TCS. Designer: James Meldrum. Jim has submitted the game and it will begin its final development sometime in 93. Atlanta CWB. Designer: John Gilmer, Jr. OstFront TCS. Designer: Dean Essig. This would be a set of three games (when finished) covering the war in the East with representative actions. The game may be cancelled. Hunters from the Sky TCS. Designer: Wig Graves. The Battle for the Malene Airfield, Crete. Krasni Bor TCS. Designer: David Freidrichs. The defense of the Spanish Blue Division against the usual Soviet onslaught. North Africa OCS. Designer: Dean N. Essig. This game would cover the entire campaign in North Africa on five maps, 1940 until early 1943. This one will be done in the manner as a pet project during my (cough) free time. I've got the map references right now and will do the playtest maps as soon as I can find some free time... If you are interested in helping with the research on this one, let me know, all areas are open. Richard Berg's CNA game cannot be used as a source, though. The Gross Deutschland at War TCS. Designer. Wig Graves. This would be a short subseries of games covering the GD from France, 1940 until the end of the war. It would show the development of the unit and the types of actions it fought during the years it spent on the Eastern Front and the Battle to protect the Sedan bridgehead in France. If successful, these games would cancel the OstFront project. 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