The Gamers

Corrigenda and Errata


Each Entry has the Date of LAST Revision:

1-11 Gaines Mill (27 Jan 98)

1. The second Day Record Box (the one cryptically marked with only June) is for June 27th.
2. North is toward the 01.xx hexrow. Map A is toward the west.
3. The bridge at B61.24 is Duane's Bridge. The one at B1.27 is Woodbury's Bridge.
4. The reference to rule 5.1b at the bottom of the last column on page one should be to rule 2.6b.
5. For the Fatigue rules (4.2) if a unit has all of its fatigue boxes checked it suffers the following:

  • It cannot move during the Movement Phase
  • It cannot fire during an Offensive Fire Phase
  • It can fire during a Defensive Fire Phase

6. For 5.3, the optional divisions on each side are worth 2 VPs each when they become wrecked. The Union Engineer Bde is worth 1 VP when wrecked.
7. In scenario 6.4, the 5th Corps set up should be east and south (not west and south) of Boatswain's Swamp. The orders for L Div should be to take up positions southwest of New Cold Harbor (not southeast).
8. In scenarios 6.4 and 6.5, no Confederate units can cross to the south side of the Chickahominy River on Maps B or C.
9. The 5th Corps Supply Wagon acts as an Army Supply Train in this game (it never runs out of small arms ammo and is the source for artillery trace).
10. For purposes of rule 3.5, the Jackson die roll is made on the 5:00 AM turn, to be precise.
11. The J-J-V Brigade is an AB strength unit (the Loss Chart is correct), not an A as stated on the back of the counter.
12. F-AH should be 15 strength, and AB strength. The counter should read AB, not AAB or AA. All other data about the unit is correct. The original replacement counter was not made correctly, there will be another in the 1998 countersheet, so we can finally put this unit to bed.
13. Stuart's Cavalry should be an 11 strength with 7 steps left after being wrecked. Its B strength is correct (only one box is in the B strength zone, the rest is C strength.
14. In scenario 6.6, the Confederate reinforcments at 3:30 PM should include Ewell and the E Division.
15. In scenario 6.5, DH Hill's Division's orders should start in a D1 status.
16. Campaign Scenario 6.6: The Union Resb arriving at 9:00 PM June 26 may not enter on the south edge of Map A.
17. Map F does not mate properly with Gaines Mill. Be sure to send your response card so The Gamers can send you a free replacement map.

Errata Listings

The errata listings on the left are from games with new corrections since last issue. For those series and games that do not have newly discovered errata, we have compiled a list of Operations issues that contain the most up-todate listings.

Series: Stable Since

    CWB 24
    TCS 3.1 25
    TCS Modern 13
    OCS 2.0i 26
    SCS 1.6 14
    NBS 2.0 24

Game Stable Since

    ITQF II 26
    TatC 23
    AF 7
    BV 12
    BRS 7
    Pville 24
    EAW 9
    NBPtD 20
    AH 23
    ChH 22
    GM 27
    B110 23
    OS 7
    Omaha 4
    Matanikau 13
    GD '40 21
    HftS 17
    BW 19
    Leros 27
    GD '41 26
    SF 28
    RS 25
    FEW 3
    GB 7
    EatG 24
    Tunisia 24
    Hube's 24
    DAK 27
    SP 11 27
    Afrika 10
    Ardennes 17
    YK 20
    Crusader 27
    Austerlitz 12
    Marengo 22

Standard Rule for All Series

A unit cannot move from hex A to hex B unless it could also move from hex B to hex A. This rule applies to ability as determined by terrain prohibited to some or all unit types, not MP cost.

For example, a unit prohibited from entering mountains may not move from a mountain hex to a clear hex through a nonroad, non-rail, non-track hexside.


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