By Bob & Cleo Liebl
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The question is obvious: how does one set up a game or a scenario that gives the players on the 3rd World side—Iraquis, Iranians, Afghans, etc.—a chance of winning. The answer lies not in national victory, but in small unit actions, where the good guys—that’s us—face insuperable odds locally. You could have a light recon unit, far out in front, stumble into an ambush, or a vertical insertion—no, not that kind—far behind enemy lines to secure an airfield or a bridge.
For further ideas for daring scenarios, pitting a few…a precious few good guys against hordes of the other fellows, just check out what the Victorian English got up to on a regular basis in the 19th century. I’m sure you’re all familiar with the exploits of Lawrence of Arabia. In the 20th century he stood out as a unique aberration. In the 19th century, he would have been just one of the lads. Back to Novag's Gamer's Closet Summer 2003 Table of Contents Back to Novag's Gamer's Closet List of Issues Back to MagWeb Master Magazine List © Copyright 2003 by Novag This article appears in MagWeb.com (Magazine Web) on the Internet World Wide Web. Other articles from military history and related magazines are available at http://www.magweb.com |