News:

Basement Games

Forge: Out of Chaos

Fantasy RPG

by Russ Lockwood


Basement Games sent the following press release--RL.

Ready or not, role-playing gamers, Forge is coming out of the "Basement."

There's a new player in the fantasy role-playing game market. In the summer of 1998, Basement Games Unlimited LLC will release Forge: Out of Chaos ™, a medieval fantasy RPG that provides character development, simple but realistic combat, and an exceptional magic system that allows players to customize their characters.

In Forge: Out of Chaos, no two characters are ever alike. Players choose from over 50 skills, which individually increase in proficiency with use, including Giant Fighting, Field Repair, Assassination missile and Plant ID.

Even magic breeds individuality, with six types of wizards to choose from, including those who harness the power of the elements, those who drain the power of life, those who control beasts, those who enchant items with magical properties, and those who combine magic with the power of the sword. Each spell a wizard learns is generated separately, regardless of discipline, creating individualized effects.

No more indestructible heroes! When entering combat, you must have a strategy, not just a sword. With two different defensive values, armor that reduces its protection as it is damaged and limited hit points, you must be wary of combat. After all, you could die!

Of course, Forge: Out of Chaos offers its own pantheon of gods, horrific monsters, and the constant struggle of good against evil (or vice versa, depending on your viewpoint).

Basement Games has drawn on more than 75 years of combined gaming experience to create Forge: Out of Chaos in an effort to fill the void left by other gaming systems. Now safely locked in the basement, the creators are busy working on supplements, modules, on-line games and an assortment of "free" material for the national and international gaming community.

www.mosquito.com/~bgi

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