Reviewed by Drew Martin and Dana Lombardy
FOREST (top)
Movement Cost: 4 (infantry); 6 (cavalry); 8 (artillery/supply wagons) ORCHARD (second from top)
Movement Cost: 3 (infantry); 3 (cavalry); 6 (artillery/supply wagons) VILLAGE (third from top)
Movement Cost: 4 (for all except infantry in column); 2 (infantry in column/skirmishers) CHATEAU (bottom)
Movement Cost: 2 (infantry/artillery); 3 (supply wagons); cavalry cannot enter Chateau hexes This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. |