Politics by Other Means

Game Review

by Bryan Roberts

A MINATURES GAME OF THE GODS!

I played my first Politics by Other Means game last night using Space Marines and Orks from a game that shall go unmentioned...

Oh my...

I am in full "swoon" mode. I am in love. I proclaim their beauty to the highest in the heavens. I shall sacrficie many dice upon the gamer altar in thanks for such a wonderful set of rules.......

I liked 'em alot!!

To Sum Up

Space marines won the day. They managed to drop a crumbling house on to my orks who had taken up the building for cover. On top of that, the Space Marine player argued that my rocket launcher ran out of rockets and then, on his next turn, managed to argue succesfully that another squad lost morale and would begin fleeing off the board. I was immediately two arguments down and had to expend my one argument a turn on either getting more rockets or gathering my running squad.

Then he dropped a house on my other squad.

My orks tried to cut down a few trees onto another advancing squad but failed.

My orks claimed only a morale victory...

It Went Like This...

My orks were pinned in cover and his gatling gun, heavily armored (all done through arguments) soldiers advanced and after ANOTHER successful argument he was able to get three attacks for each man. So, he ended up rolling 16 dice.... and missed.

My orks charged and I argued that because they were not only orks but EXTREMELY desperate at this point, they would be fierce and unbeatable hand-to-handers and would get three attacks per figure as well as they threw their life into the fight. The argument was judged strong and I made it. With my dice I wiped out the Marine squad.

As my other squads had buildings dropped on them or were shot in their cowardly backs, my surviving squad defeated a more heavily armed and armored foe! The game needed to come to a close and we decided one more final argument. I argued that my squad, excited by their success, would loot the equipment, insignia, and flags of the superior foe, abandon the field, but use those insignia to gain even MORE respect among their ork brethren for future battles. The Space Marines argued that I would run away in cowardly fear.

We agreed that this was a conflicting argument and proceeded to roll off. I won.

So, we actually had two winners to the game.

A miniature game that took less then an hour, had an ongoing story with characters that grew in interest to their players, and changed the environment as it went.

Wow.

I need more dice to sacrifice....


Back to Table of Contents -- Matrix Gamer #27
To Matrix Gamer List of Issues
To MagWeb Master Magazine List
© Copyright 2001 by Chris Engle.
This article appears in MagWeb (Magazine Web) on the Internet World Wide Web.
Other military history articles and gaming articles are available at http://www.magweb.com