by Joe Nixon
Ok, well a while ago I had some ideas for this and I just found them. These are crude rules. Objective: Deal with Barbarian-Carthaginian invasion from any side a Three player game. Plus, there can be intrigue amongst rival generals. Players: Roman: Professional soldiers
Carthaginian: Smaller than Romans
Gauls:
Mechanism: Rules: For Movement, A map will be needed Matrix Arguments For: Non-Combat Actions SCRUD: For battles Turn Sequence:
Strategic Level: Fort equals 1 argument, 1 turn a season Every Commander must role from his national characteristic table. The player should role play this trait in the non-combat phase. National Characteristic of the Romans
Random Events (percent killed in army) 1d10
All armies start with a base morale and well as it decreases units desert starting with mercenaries and working it's way up...more rules for that later if interested. Back to Table of Contents -- Matrix Gamer #24 To Matrix Gamer List of Issues To MagWeb Master Magazine List © Copyright 2001 by Chris Engle. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |