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- The enemy is not second guessing your plan, he is merely viewing the problem from another direction.
- Bullets are irresponsible, they don't care who they hit.
- If the response to 'who goes there' is a hail of bullets, assume they are not going to be your friends.
- The battle may not go to the strongest, nor the race to the swiftest, but, if you're betting, it's a good way to bet.
- Orders should be accurate, readable and concise, but they never are!
- Exercises always take place at the junction of four map sheets.
- Tactics are the opinion of the senior officer present.
- Flexibility is the substitute for a well thought out plan.
- If you can't take a joke you shouldn't have joined.
- Don't assume your enemies demise until you've seen the bodies.
- Heroics are usually the result of temporary insanity
- Always dig latrines downstream - the water tastes better.
- Sniper bullets may be individually hand delivered by a master craftsman, but shrapnel always comes addressed to whom it may concern.
- If the colonel's bodyguard gets shot and he has to pick a rifleman to replace him its a safe bet he'll always pick the one out of ammo.
- If at first you don't succeed - dig in.
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© Copyright 1995 by Solo Wargamers Association.
This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com
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