by Kevin White
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The General's task is clear. He is to maintain a presence in the area, thus dissuading the Russians from seeking to enter India through Dhunda. He is to keep the mountain passes open and maintain communications with the five forts in the area to the north. The region has yet to be properly "pacified". A number of tribes inhabit the mountains. Mostly they squabble and kill one another if they so choose. If, on the other hand, they should interfere with his supply trains, they can expect swift retribution. The tribes are aware of this and have yet to test his resolve. The military establishment based on Dhunda is as follows:
Cambridgeshire Yeomanry (Lt Col Taylor) Sikhs 2 Squadrons of Cavalry - to be despatched 1 Battery RA - to be despatched 1 Battery Mountain Train - to be despatched The Governor of Dhunda, Sir Henry Calendar-Smythe, is a career diplomat and politician. He has no background in the Army and dislikes the military. He sees the Army as a necessary evil. He generally works through his liaison officer, Major Tiverton. The Governor is keen to see a lasting peace established in the area. This would be a feather in his cap and would lead to a posting to a much better job. Major Tiverton is an able officer and travels freely in the mountainous region to the north covered by the map, sometimes in disguise. He is much admired by General Pierce who can't understand why he won't leave "the damned politicos" and act as the General's staff officer. Major Tiverton is probably the only army officer who has the complete confidence of the Governor. Game MechanicsLogistics and Map Movement. There are five forts which have sufficient supplies to last them one month. Regular supply trains are expected to arrive to keep the garrisons alive. Water is drawn from local rivers. Should the tribes rise up against the British, supply trains are bound to be a target. Major Tiverton reports that most of the tribes are aware of the importance of the supply trains to the forts. Weekly moves on the map are as follows:
All rivers are fordable unless an event card says otherwise (see Event Table). Turn Order
2 Move Supply Train Marker 3 Check for Events Events Every fourth week draw a playing card. Spades = Events.
I would be grateful for any info on the whereabouts of Bengal Lancers or any other cavalry for that matter in this scale; likewise artillery and crew. It would be great to have one or two Russian units of the period just in case the Tsar did decide to invade! One of the reasons I largely use plastic is because it's cheap! Esci have provided all the figures so far, but I'd be glad to hear from anyone who may have ideas about other figure sources or potential conversions. ![]() Back to Table of Contents -- Lone Warrior #112 Back to Lone Warrior List of Issues Back to MagWeb Magazine List © Copyright 1995 by Solo Wargamers Association. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |