Turn Sequence

Legend of the Five Rings

by John Wick


1. Straighten Phase: Any cards that have become bowed are straightened.

2. Events Phase: All face-down cards in your Provinces are turned over and all Events are resolved once all cards have been turned face-up.

3. Action Phase (do any or all of the following):

    a Perform any Limited Actions
    b. Perform any Open Actions
    c Attach Followers, Spells and Troops
    d. Lobby for Imperial Favor

4. Attack Phase

    a Declare Attack against one Player
    b. Assign all Attacking Infantry
    c Defender Assigns all Defending Infantry
    d. Assign all Attadcing Cavalry
    e. Defender Assigns all Defending Cavalry
    f. For each Battle:
      i Defender performs one Open/Battle Action
      ii. Attaclcer performs one Open/Battle Action
      iii. Repeat until both Players pass consecutively
      iv. If there are multiple Attackers and Defenders. Defender performs first Action and play passes to the left.
      v. Resolve the Battle and go to the next one

5. Dynasty Phase: Pay for and bring into play any face-up Dynasty cards in your Provinces. You may discard as many Dynasty cards from your Provinces as you like. Refill any empty Province.

6. End Phase: Draw a Fate Card, and bow to your opponent.

THE IMPERIAL FAVOR

LIMITED Draw a Fate Card and add it to your hand
OPEN: Restore any one Dishonored Personality to Honorable status
BATTLE: Return any Unit committed to a battle to the Fief of its controlling player; bow this Unit. You may do this in a battle in which you have no Units.
REACTION: Prevent any one loss of Family Honor.


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