by Patrick Kapera
Mechanics by Patrick Kapera, Kevin Wilson,
Ray Yand, Eli Basquez, and Alex Fox
"There are many stories told of our land, a burning waste far to
the east of Rokugan, where Lady Sun has gone mad and Kaleel, the Lord of
the Moon, is our only salvation from her bitter wrath. Many tales of how the
clan called Unicorn ventured across the northern mountains to see what lie
beyond - of what they encountered on the other side, and the horrors they
faced before returning home. Perhaps the most important tale, however, is
that of their first encounter with my people, the Ujik-
hai... Much of what has been told of the Unicorn's journey into the distant realm known as the Burning Sands is true. The rest is little more than a careful aberration of reality, constructed to impress their eastern kin. These lies were conceived and spread by several key members among the Unicorn who returned to the Empire two hundred years ago. These lies were not intended to hurt or deceive the Rokugani, but to protect them from several key revelations they discovered in the awful wastes - and to protect their allies in the desert as well. The first lie they told was of the Ujik-hai, who were in actuality a peaceful group of wanderers, exiled from their home in the City of One Thousand Stories a generation before (after the Day of Wrath). These gypsies, keepers of the Great Chronicle of Age, welcomed the Unicorn into their ranks without menace; there was no violence between the groups. By painting the Ujik-hai as powerful adversaries, the Unicorn ensured that few would follow in their footsteps, maintaining the sanctity of distance between the two Empires, for the good of both. Martazera, the gaijin woman who befriended Shinjo (and coincidentally an ancestor of the modern "Grey Woman"; see the Legend of the Burning Sands CCG) established a strong bond between the Ujik-hai and the Unicorn, forging a new faction that would eventually become known along the desert steppes as the Moto, or Ki- Rin Clan. This hybrid group would travel with the Unicorn for some time after their departure from the Ujik-hai (themselves to become known as the Ra'Shari in modern times), only branching out on their own after Shinjo and her disciples split apart following the famed Battle with the Rocs. The Moto Clan were reunited with Shinjo and her followers two hundred years later, when Fu Leng and the Living Darkness appeared at the edge of the Great Waste. The legendary battle that finally shattered the rejuvenated Unicorn Clan has become legend, and many tales about it have been told. Again, some of these stories are true, while others are fabrications of the Unicorn who returned. One chapter of the saga that is accepted by all, however, is that of Shinjo's departure as a sweeping chain of light across the horizon before succumbing beneath a wave of Darkness. The Ki-Rin remember this event well, but also remember the Kami's Promise - that she would always return. Though the Moto were cut off from their eastern cousins in the aftermath of the battle, one of their number, a warrior known as Sharad, recovered the Karni's weapon, an immense katana with a pommel of polished ivory, a gift from the gypsy Martazera. From this omen, it was obvious to the Moto that the splintered heritage of the Unicorn, Ujik-hai / Ra'Shari, and Ki-Rin would be mended once more; all they needed to do was wait, and keep the legend of their Champion true until she returned to claim it. Today, nearly seven hundred years later, they are still waiting, ar the Moto of the Burning Sands have gained their own identity, eve if few recognize them for it. Since the coronation of the current Caliph and the inception of her sorcerous warriors (the Khadi), the Moto have not been welcome in Medinaat al-Salaam. Natives of th city despise them for their mixed heritage, remembering the "atroc ties" of the Ra'Shari so many generations ago and the "anti-social brutes" from the east, whose blood they carry. The Senpet, threehundred year-old allies of the Caliph, hunt them in the desert, calling them thieves and murderers (only half of that claim is true, an, everyone must eat - even if they must steal to do so ... ) The White Guard, who patrol the far side of the northern mountains and the borders of the Ivory Kingdom, remain in loose contact with the Moto of the Burning Sands. Given the distance involved, and the rigors of the terrain between the two realms, however, little information is traded between clans, and what does is a slow-moving trickle; messages sent into the desert typically do not return until long after the sender has passed on to his next life. The White Guard are only in contact with a small number of the Burning Sands Moto, who are unsure of their eastern cousins' role in Shinji's eventual return. Occasionally - perhaps no more than once or twic a century - members of the desert raiders cross the White Guard line of defense and enter the Emerald Empire, taken by the same curiosity that brought their Champion to them a thousand years ago... The Clan of the Ki-Rin School The Moto of the Burning Sands are a nomadic culture - by necessity more than by choice. Still affected by the Ra'Shari's dark history, they are unwelcome in most cities across the desert, and are actively hunted by the Senpet Legions. The Khadi delight in capturing them and penning them in the Janclaq slave caverns with the remnants of other cultures they have subjugated. The Houses of Dahab offer bounties on their heads, and hire armies to protect their merchant caravans, which has turned even the most pacifistic tribes of the Ivory Kingdoms against them. Within their own home land, the Clan of the Ki-Rin have no allies to call upon, and lose as many of their children to hunger as to the knife. But adversity has been the Moto's greatest teacher. Every child of the clan is taught from birth to survive in the harsh wastes, with or without the tools of civilization. They are shown how to train and ride the famed stallions of the desert, and how to use them in war. And they are taught how to defend themselves from the predators that hunt them - both human and otherwise. The following school is designed for use in the Legend of the Five Rings RPG, and assumes that the player is creating a Ki-Rin character to be used in the Emerald Empire. If you are playing outside Rokugan, the social restrictions may be ignored. Social Restrictions There are several key differences between Rokugan and the Burning Sands. One of the most important is that people raised in either culture see the other as barbaric, or at the least alien. Etiquette differs tremendously between the two lands, as do laws, ritual, and religion. As a result, when designing a Ki-Rin Moto (one who has traveled across the Mountains to the north in their lifetime), certain Skills, Advantages, and Disadvantages are more costly, or not available. The following options are not available to Ki-Rin Moto characters:
2) Chosen by the Oracles (Advantage) 3) Ear to the Emperor (Advantage) 4) Imperial Spouse (Advantage) 5) Moto Curse (Disadvantage). No Ki-Rin Moto are subject to this malady. 6) Ninjutsu (Skill) The following options cost twice the normal CP (Character Points) to purchase, and advance during play:
Benefit: +1
Agility
Rank 2: Night's Sweet Sting
Rank 3: Ride Until Dawn
Rank 4: Night's Blind Fury
Rank 5: The Final Chronicle
Scimitar (New
Skill)
New Advantage: Legendary Hero (7
Points)
Back to Imperial Herald #13 Table of Contents Back to Imperial Herald List of Issues Back to MagWeb Master List of Magazines © Copyright 1999 by Wizards of the Coast This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. |