Additional Rules for Desperado

Buffalo Rifles, "Greeners" & Big Bores

by Erik Adamaszek

Here are some additional rules for "Desperado" that I have run by Tom Kelly. He approved them and gave an okay to publishing them in The Herald.

Big Bore Bonus:
A weapon of .50 caliber or larger does +10 damage to total.

Extended Ranges for Buffalo Rifle:
1" Up Close, 20" Short, 30" Medium, 40" Long, 60" Extreme. A Breech loading Sharps Rifle may fire one shot / turn moving, two shots / turn if not moving.

Shotgun Shot Spread:
One barrel fired at target: 1" left and right of target may also be hit. Both barrels fired at target: 2" left and right of target may also be hit.

Shotgun Slug Bonus:
.12 gauge, +5 damage to total; .10 gauge, +10 damage to total.

Big Shotgun Bonus:
+5% to hit for .10 gauge Shot shells.

Bandoleer Bonus:
Roll 2d10 for extra rifle or shotgun ammo.

Greener (Sawed-Off Shotgun):
1" Up Close / 120%, 3" Short / 90%, 6" Medium / 50%, 9" Long / 10%. Greener Shot Spread: one barrel fired at target: 2" left and right of target may also be hit. Both barrels fired at target: 3" left and right of target may also be hit.

Aimed Fire Shot:
Only one shot and may not move. +10% to hit (+15% to hit with Rest of Wall, Window Sill, and Fence Rail or Post). This may be done with rifles and carbines only.


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