by Brian O'Leary
Both as a player and gamemaster the things I dread most during a game are arguing rules and legality, and players who lake shots that Michael Jordan wouldn't dream of. When I play, I try to keep things in perspective and keep things fun. I prefer to settle discrepancies in the rules before or after playing, not during the game. If common sense can't clearly settle it, then role a die. Remember your there to have fun. While playing, try to put yourself in the position of the troops carrying out an order. Don't perform every task as a general with a god's eye view of the battlefield. A tank commander has a lot to worry about, and his actions will reflect the enemy Pz III platoon 400 yards in front of him more than the "88" sniping from 1800 yards away. While often causing losses you can't afford, not reacting to things your unit wouldn't be aware of can create very interesting situations on the battlefield, and it is realistic. Frequently in my World War II games. situations arise where a player will want to take questionable action. This is not bad, but it is often risky; incorporating that risk in the game can be a lot of fun. For example, in a 1940 French battle my platoon of S-35s got surprised by some nasty PzIIIs. I had a line-of-sight from a rear S-35 on a juicy German target, but there were two S35s immediately either side of my firing window, and both units were moving. After a moments discussion, the "rule" was that if I missed the PAR. there was a 35°% chance of popping a friendly. Guess what? At 200 meters all S-35 can easily put a 47mm hole through the back of another S-35's turret. The loss of one tank was nothing compared to the damage caused by my tactics and the incident created a humorous moment in an otherwise miserable performance. All that I ask is that the game keep moving and that the players remember to have fun; because, that's what gaming is all about. Back to The Herald 2 Table of Contents Back to The Herald List of Issues Back to MagWeb Master Magazine List © Copyright 1994 by HMGS-GL. This article appears in MagWeb.com (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |