by Ron Lizorty
A.Dervish charging into melee (on initial charge(s) only)-- will accept volley fire from Sudanese as usual, but not until Fuzzy-Wuzzy rolls for throwing mimosa sticks & rocks into faces of soldiers. Roll a D6: Ntmber that comes up is deducted from hits rolled by volley line. B.Fuzzy-Wuzzy gets a bonus of plus 2 on initial melee round and always wins ties on all melee rounds, C.When volley is fired at Dervish at point blank range, roll a D6. If a 5 or 6 comes up, charge swerves. Roll a D6 again
4,5,6: swerves to Dervish right. Should a 1 come up on first throw of D6 (when determining if charge swerves) charge goes to ground, crouching behind shields until next turn when it's assumed that R leader has rallied his fellow tribesmen to bloody their weapons on the turks! FIRING NOTATIONS Egyptian Rifles: Same WEAPON RANGES as Sudanese Rifles.
Target Areas Top: Krupp & Screw Gun Target Areas: Bottom: Dervish Target Area: Roll D6 to see where shell falls. Back to The Heliograph # 125 Table of Contents Back to The Heliograph List of Issues Back to Master Magazine List © Copyright 2001 by Richard Brooks. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |