Assault

Preliminary Playtesting

by Marc W. Miller



We are currently in preliminary playtesting of a modern era squad-level game, utilizing approximately 2 minute turns, 50 meter hexes, and individual vehicles. In order to more fully develop the system, we have produced a playable, but no-doubt flaw-ridden prototype.

We are prepared to furnish a limited number of individuals with draft prototypes for playtesting. The prototype game consists of:

    1. A photocopied rules set.
    2. A list of required counters.
    3. A sheet of blank counters.
    4. A mini-hex map sheet.
    5. A blank hex sheet with which the playtester would reproduce the mini-hex map.

Obviously, some effort is required on the part of playtesters. In addition, we ask that a detailed playtest report be submitted after the playtest.

If you are interested in playtesting this game, address a letter to GDW stating your interest, as well as indicating why you feel you would make a good playtester.

Those selected should receive a playtest kit within about four weeks. Those submitting playtest reports will receive playtest credit in the game plus a copy of the game.


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