by Mathew Sparkes
You are limited by the tides as to how long you can remain ashore waiting for the agent; this is up to 30 turns (3D10?), each of which represents 5 - 10 minutes of freezing boredom enlivened by false alarms. If you get action, use an appropriate timescale for your skirmish rules. Each turn roll dl0, the agent appears on a 10, if he does not, roll another dl0 on TI. TI
6-7 A clink of metal in the reeds, +2 next turn 8 A shadowy figure is seen lurking in the dunes, +4 next turn 9 Someone hails you
3,4 a message from the agent - mission aborted, try again tomorrow 5,6 a Sgt of militia and D6+2 soldiers, he can be bluffed on a 1,2,3 10 Suprise! The Sgt and his lads see you for what you are, give you a volley and charge out their bivouac in the sandunes. Once the agent arrives, roll once on TII TII
5-6 You are delayed by heavy surf; roll 1-2 for the surf to calm down, roll on TII each turn you are delayed. 7 some desperate emigres appear; you can take them on board but lose a turn as they panic at getting salt water on their nice fashionable shoes, roll again. 8 Hot pursuit. 2D6+6 of militia appear at the double;
4,5,6 they charge up and you have to fight them off. If you inflict more hits them in the first round they fall back. 9 Even hotter pursuit, 2D6 dragoons gallop up.
3,4,5,6 they get in closer. 10 You clear the beach, but a French cutter looms out of the mist with 2D6+6 crew; you can hide in the mist on a 1,2 (1D6) but otherwise must fight them. Get out of that Mr Bolitho. On a 1,2 each turn your own ship comes to the rescue. Landing To land an agent, roll 1D6, a 6 means that you land right on top of a 2D6 strong patrol of militia. If you have previously rescued an emigre, there is a chance that he (or she) was really a diabolical agent of Bonaparte, roll on TII once. Any troops are doubled and accompanied by an Officer of The Committee of Public Safety; next stop the Temple Prison in Paris. If the cutter appears it will try to intercept you before you land. Back to The Gauntlet No. 9 Table of Contents Back to The Gauntlet List of Issues Back to Master Magazine List © Copyright 1997 by Craig Martelle Publications This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |