by Craig Hopkinson
There are two types of knights.
2) UN-NAMED KNIGHT... An outsider... These are cheaper to use as you only lose the money if one is killed. Some armour, horse and a knowledge of arms. Classed as +1. If an actual Ruler/Player takes part, +1 to the above (no.1) for even if he's old and fat he can bribe an edge over his foe, or at least buy better equipment. If a knight has won a known Tournament (A CHAMPION) then he is a 'pro' and adds an additional +3 to his rating. If a knight has fought and lived through a Tournament give him a +1 (A REGULAR). In the case of a DRAW the knight on or nearest his homeland wins that round. This takes into account the 'home favourite' amongst the judges and spectators. ENTRY COSTS
UN-NAMED: 5D Pricey, but less chance of dying or winning RESULTS If difference between two combatants is 6 then loser dies. (Broke neck in fall, ran over by horse, dirty play, very good game, bad luck etc.) NOTE. This covers most things for a quick life-like outcome; in a sport which in itself was as un-rigged and honest as British wrestling is now. COMBAT This is best illustrated through example... SPAIN (The Black Knight)
DENMARK enters its Duke (THE RULER), so
BATTLE
Difference of 4. Duke wins but Roger lives to fight another day One stage further... Duke of Denmark (+3) fights
Dice roll
Lucky Duke wins again, Ex-Champ lives on. See: Simple and easy. Two dice are needed and you can add +1 or -1 for age or sex (?) of the knight entered or just +1 for previous success / toss in tournaments. If a noble is killed in an honest game, is it War or a sad but fair loss? Back to The Gauntlet No. 3 Table of Contents Back to The Gauntlet List of Issues Back to Master Magazine List © Copyright 1995 by Craig Martelle Publications This article appears in MagWeb.com (Magazine Web) on the Internet World Wide Web. Other articles from military history and related magazines are available at http://www.magweb.com |