Joust the Thing

Medieval Tournament Rules

by Craig Hopkinson

There are two types of knights.

    1) NAMED KNIGHT... A known noble or landowner, presumed to have better amour, horse, weapons and support. Classed as +2

    2) UN-NAMED KNIGHT... An outsider... These are cheaper to use as you only lose the money if one is killed. Some armour, horse and a knowledge of arms. Classed as +1.

If an actual Ruler/Player takes part, +1 to the above (no.1) for even if he's old and fat he can bribe an edge over his foe, or at least buy better equipment.

If a knight has won a known Tournament (A CHAMPION) then he is a 'pro' and adds an additional +3 to his rating.

If a knight has fought and lived through a Tournament give him a +1 (A REGULAR).

In the case of a DRAW the knight on or nearest his homeland wins that round. This takes into account the 'home favourite' amongst the judges and spectators.

ENTRY COSTS

    NAMED KNIGHT: 3D Cheap, but you lose a noble if killed.
    UN-NAMED: 5D Pricey, but less chance of dying or winning

RESULTS

If difference between two combatants is 6 then loser dies. (Broke neck in fall, ran over by horse, dirty play, very good game, bad luck etc.)

NOTE. This covers most things for a quick life-like outcome; in a sport which in itself was as un-rigged and honest as British wrestling is now.

COMBAT

This is best illustrated through example...

SPAIN (The Black Knight)
Enters a 5D Un-named called Roger at +1
He's fought before in France so he gets another +1 = +2

DENMARK enters its Duke (THE RULER), so
Enters a 3D named knight at +2
For being a ruler (PLAYER) +1
Not taken part in tournaments 0 = +3

BATTLE
Roll two dice for Roger (Roll is 5 plus his +2 = 7)
Roll two dice for Duke (Roll is 8 plus his +3 = 11)

Difference of 4. Duke wins but Roger lives to fight another day

One stage further...

Duke of Denmark (+3) fights
The Champion of Paris [A Named Knight +2 and a Champion +3 = +5]

Dice roll
Duke= 10+3= 13
Champion 6 + 5 = 11

Lucky Duke wins again, Ex-Champ lives on.

See: Simple and easy.

Two dice are needed and you can add +1 or -1 for age or sex (?) of the knight entered or just +1 for previous success / toss in tournaments.

If a noble is killed in an honest game, is it War or a sad but fair loss?


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