The Battle of Walthal Junction

May 7 or 8, 1864

A Johnny Reb III Scenario by John Hill

"Dawdling Damphoolishness," NCO, 13th NH

(printed with John Hill's epxress written permission)

Afternoon, May 7, 1864

Following a May 6 probe, Butler's Army of the James began a more serious advance on May 7. The first objective was Walthal Junction where General Bushrod Johnson, assisted by Major General D.H. Hill and Brigadier General Roger Pryor, awaited with elements of two brigades. The initial Union force, under General W.T.H. Brooks was composed of five brigades from five different divisions. After some hard fighting, the Federals managed to flank the Rebel line, but then General Brooks decideed to pull back and return to Bermuda Hundred. However, this scenario assumes that Brookds does not lose his nerve and is determined - at least initially - to drive the Rebels from the field.

Early Morning, May 8, 1864

This version of the scenario assumes that the Federals delayed their advance by one day. If so, for the Rebs, add:

To Hagood's Brigade: 11th SC, 16 figs, Vet, RM and the 7th SC Bn, 8 figs, Elite, RM

To the Artillery: First Co/Washington Artillery, 2 sections, Elite, Napoleons

Confederate Order of Battle


Brigadier General Bushrod Johnson, in nominal command

CSA Commanders: Only one figure for Johnson, treat as Level 1 leader.
Hagood is Level 1 leader.
Pryor is a Level 1 leader and aids any regiment he is with D.H. Hill is a Level 2 leader. If he attaches himself to a brigade, his presence negates the loss of any one element.

B'Gn'l Johnson Hagood

    21st SC - 16 figs Vet RM
    25th SC - 16 figs Vet RM
    27th SC - 16 figs Vet RM

B'Gn'l B. Johnson

    17th/23rd TN - 16 figs Vet RM
    25th/44th TN - 16 figs Vet RM
    16th TN - 12 figs Elite RM

    Johnson's Bde may break one of its merged Regts into two Bns of 8 figs each

Hankins Battery

    2 sec Vet Mixed Guns
    Provisional Battery 2 sec Grn Mixed Guns

    If batteries are together, treat as one 4 sec battery, with Vet crews and all Mixed Guns

CSA Command Levels

In general, if a CSA bde loses one element, it cannot attack. If it loses two elements it must withdraw.

Union Order of Battle, Mixed Divisional Elements


Brigadier General William T.H. Brooks, in command

B'Gn'l Heckman

    23rd MA - 16 figs Vet RM
    25th MA - 16 figs Vet RM
    27th MA - 16 figs Vet RM
    9th NJ - 12 figs Vet RM
    L/4th US - 2 Sec Elite 12# Napoleons

Colonel H. Plaisted

    11th ME - 16 figs Vet RM
    10th CT - 12 figs Vet RM
    24th MA - 12 figs Vet RM
    100th NY - 16 figs Vet RM

B'Gn'l Burnham

    8th CT - 12 figs Vet RM
    10th NH - 12 figs Vet RM
    13th NH - 12 figs Vet RM
    118th NY - 16 figs Grn RM

Colonel J. Drake

    13th IN - 12 figs Vet RM
    9th ME - 16 figs Vet RM
    112th NY - 16 figs Grn RM
    139th NY - 20 figs Grn RM
    E/4th US - 2 sec Elite 10# Parrot

Col W. Barton

    47th NY - 16 figs Vet RM
    48th NY - 12 figs Vet RM
    115th NY - 16 figs Grn RM
    76th PA - 16 figs Vet RM

Union Brigade Command Rules

All Federal officers are Level 1 leaders. If any Bde loses 1 element it cannot advance. If any Bde loses 2 elements it must withdraw. Batteries are considered a bde asset.

Overall Union Command Restrictions

At the end of any turn that a Union Bde has been halted - per the Bde command rules - roll 6D. If a "1" is rolled, Brooks has lost his nerve and orders the entire command to retire - and the Confederates win.

-Ed note: My thanks again to John Hill, author of Squad Leader (the largest selling wargame in history) and Johnny Reb III, for providing these fine scenarios for the last two issues of the Gauntlet U.S.


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