Dunbar 1650

A Scenario from
For God, King and Country

© by Bruce McFarlane

Leslie's Briefing (Set up and move Second)

For the better part of a month, you have kept your army on a course parallel to Cromwell's. Always delaying and harassing the Parliamentarians you have never allowed yourself to be caucht in a pitched battle with Cromwell's veterans. Now, with your army arrayed on good defensive ground and across Cromwell's line of communication with Berwick, it is time to give battle.

ROYALIST FORCES (ARMY MORALE - 17)

SWEDISH SYSTEM

UnitMoveFFMeleeMorale
LEFT WING UNDER LESLIE (PLODDING - 6)
Montague's Lancer cav.- 1 stand9"-270%
Beymer's's Lancer cav.- 1 stand9"-270%
Loudon's Lancer cav.- 1 stand9"-270%
Brown's Lancer cav.- 1 stand 9"-270%
Crao's medium cav.- 1 stand 7"-370%
Brechin's medium cav.- 1 stand7"-370%
Hackett's medium cav.- 1 stand 7"-370%
Minister's medium cav.- 1 stand7"-370%
Amott's medium cav.- 1 stand7"-370%
Leven's medium cav.- 1 stand7"-370%
CENTRE-RIGHT UNDER HOLBURN (EFFICIENT - 7)
Holburn Brigade; 2 Reg't each with;
1 stand of regular pikes3"/4"-390%
4 stands of muskets3"/4"101
Green Brigade; 2 Reg't each with;
1 stand of poor pikes3"/4"-280%
4 stands of muskets3"/4"101-
Forlorn Hope: 4 stands of muskets4"10160%
Artillery - 1 stands of sakers0"/3"20/301-
CENTRE UNDER INNES (PLODDING - 6)
Innes Brigade; 2 Reg't each with;
1 stand of regular pikes3"/4"-390%
4 stands of muskets3"/4"101-
Glen Brigade; 2 Reg't each with;
1 stand of poor pikes3"/4"-280%
4 stands of muskets3"/4"101-
Forlorn Hope: 4 stands of muskets4"10160%
Artillery - 1 stands of sakers0"/3"20/301-
CENTRE-LEFT UNDER PITSCOTTIE (PLODDING 6)
Pitscottie Brigade; 3 Reg't each with;
1 stand of poor pikes3"/4"-280%
4 stands of muskets3"/4"101-
Lovat Regt. with;
1 stand of poor pikes3"/4"-280%
4 stands of muskets3"/4"101-
Kirk Regt. with;
1 stand of poor pikes3"/4"-280%
4 stands of muskets3"/4"101-
Cassil Regt. with;
1 stand of poor pikes3"/4"-280%
4 stands of muskets3"/4"101-
Forlorn Hope: 4 stands of muskets4"10160%
Artillery - 1 stands of sakers0"/3"20/301-
LEFT WING UNDER CRAIG (PLODDING - 6)
Leslie medium cavalry- 1 stand7"-380%
Riccart medium cavalry- 1 stand7"-380%
Kerr medium cavalry- 1 stand7"-370%
Stuart medium cavalry- 1 stand 7"-370%
Kinhilt medium cavalry- 1 stand7"-370%

CROMWELL's BRIEFING (SETS UP AND MOVES FIRST)

Since you entered Scotland in July Leslie's army has frustrated you. Always harassing, never standing to fight these Scots have harried you from Berwick to Edinburgh. Half your men are sick with fever, all are disheartened. You had planned to embark your infantry onto ships in Dunbar this morning and let the horse cut their way through, but now as if by a miracle Leslie has brought his army forward in battle array. Now your New Model veterans can do what they do best - fight!

DEPLOYMENTS

Units must be deployed within the area of their wing commander. Artillery must be placed on the locations marked "artillery" on the map, infantry must start on locations marked "infantry" and cavalry must start on locations marked "cavalry".

PARLIAMENTARY FORCES (ARMY MORALE 11)

SWEDISH SYSTEM

UnitMoveFFMeleeMorale
LEFT WING UNDER MONCK (EFFICIENT - 7)
Monck Brigade; 4 Reg't each with;
1 stand of excellent pikes3"/4"-4110%
4 stands of muskets3"/4"101-
Forlorn Hope: 4 stands of muskets4"10170%
Forlorn Hope: 4 stands of muskets4"10170%
Forlorn Hope: 4 stands of muskets4"10170%
Artillery - 1 stand of sakers0"/3"20/301-
CENTRE UNDER LAMBERT (BRILLIANT - 8)
Lamberts Brigade; 4 Reg't each with;
1 stand of excellent pikes3"/4"-4110%
4 stands of muskets3"/4"101-
Lambert medium cavalry - 4 stands7"-390%
Artillery - 1 stand of sakers0"/3"20/301-
RIGHT WING UNDER FLEETWOOD (BRILLIANT - 8)
Fleetwood medium cavalry - 4 stands7"-3100%
RESERVES UNDER CROMWELL (EXCELLENT - 8)
Cromwell medium cavalry - 4 stands7"-3100%
Twist medium cavalry - 4 stands7"-3100%

VICTORY CONDITIONS

Whichever army reaches an Army Morale of 0 first, loses. If at the end of 24 turns neither army has broken the army which holds the most Victory Points wins. Victory points are marked on the map. Remember that seizing and losing Victory Points also causes Army Morale to rise and fall.

SPECIAL RULES

1. All Parliamentary units listed as "Reserves" must be within 8" of Cromwell in order to operate, otherwise they are considered out-of command. Likewise all Royalist units listed as "Royalists" must be within 8" of Leslie.

2. The Spott Burn stops all movement. Units then must spend one action to cross the Burn (except at the bridges).

3. The north west corner of the battlefield, which is sea, cannot be entered. The south east comer of the map, marked level 3 cannot be entered.

4. Forlorn Hopes may enter buildings at the cost of one action. Only one unit per buildino, and one unit cannot occupy more than one building at a time. While in the building, units have a 360' field of fire, cannot be flanked and have a cover and melee bonus. Artillery and musket & pike units may fire and melee against Forlorn Hopes in buildings, but they cannot occupy the buildings if they are evacuated.


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