Reviewed by Ed Carmien
Title: Weird Places: Anthology of Adventures for Fading Suns
This 80-page anthology wastes no space. Inside are six adventures that push the boundaries of the Fading Suns sci-fi universe. There is new geography in all of the adventures, but especially those by Jackie Cassada ("Kurga: Valley of the Chervins"), James Estes ("Pentateuch: Planet of Enigmas"), and Ross Isaacs ("Rimpoche: Lost World"). Sam Chupp and Rustin Quaide combine their efforts in describing a giant conglomerate space-going market, while Bill Bridges and Nicky Rea expand the boundaries of spookiness with their adventures about "Manitou: The Haunted Chapel" and "Bannockburn: Symbiot Isle" respectively. Each adventure is supported with appropriate maps and graphics. The writing is consistent and the editing strong. As with previous Fading Suns products, Weird Places is well designed and executed typographically. Players of the game will find lots to do in this anthology. Best of all, the world of Fading Suns gains a darker, spookier depth clearly hinted at in earlier game books. Russ Lockwood's Mini Review: Although specifically for Fading Suns, this supplement may be used with a variety of roleplaying rule sets. I was quite impressed with "Barter," a space-going heap otherwise known as a moveable mall. The background spins out well with "Good Air" and "Bad Air" sections, although it lacks a strong character portraits as those in the other adventures. Rimpoche is a strong work of art, with a lost civilization, backstabbing allies, and strong characters with hidden agendas. The other chapters are also well done, but those two provided in depth interest--indeed, fascination. Back to List of Game Reviews: Sci-Fi, Fantasy, and Horror Back to Master List of all Game Reviews Back to MagWeb Master Magazine List © Copyright 1996 by Coalition Web, Inc. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. |