by William Wade
Think for a second of the challenges facing a manufacture trying to create a game for the "Christian" market. hings the game has to have (feel free to dispute) to do well in the Christian market: 1. Bible oriented (Does it? I wonder. I think to be sold in "Christian" bookstores it does.) 2. Nobody can play the "evil" side. This causes a problem. You can't make a game (for Christians at least ;-) where: ok you play the devil and I'll be an angel and we'll fight. 3. You have to sell to Moms. This is the hardest point. You have to be able to sell you game to moms who are the main people who shop at these "Christian" bookstores. 4. The game has to be easy to learn. This is somewhat optional but it has to look at least like it is easy to learn. 5. This point is optional: that the game has to be good. If you've filled points 1-4 then who cares if the game is good right? So any comments? Any ideas (Christians and non) on what might help make better "Christian" Board Games? Any missing points? Back to Table of Contents -- Game! # 2 To Game! List of Issues To MagWeb Master Magazine List © Copyright 2004 by George Phillies. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other articles from military history and related magazines are available at http://www.magweb.com |