German Demolition Vehicles
in WWII

The Borgward and Goliath

By Rolfe Hedges

GOLIATH UNITS
OPERATIONAL USE ; April 42 onwards
ORGANISATION ; Pioneerbattalion (mot) ZBV 600 'taifun': Panzerpioneer companies 811, 812 ,813, 814, 815
NUMBERS BUILT ; over 7,000 produced in 2 variants
SPEED -10 to 12 km/h
ARMOUR ; 5mm
WEIGHT of demo charge - 60 to 100 kg

Rapid Fire panzerpioneer company organisation :

    1 Opel Blitz
    4 Goliaths
    2 crew each

RAPID FIRE RULE AMENDMENT ;

Remote controlled range 12 inches
Effect ; 12 points table 5
Speed ; slow
Vehicle class ;F (-1 to hit due it's small size)
The Goliath must make contact with the target - pillbox etc. , use rules for demo charges page 24 for effects. A roll of 1 means its a dud.
It can also be used against buildings use normal rules with effects at 12 points table 5.
Also use to blast gaps in minefields - each Goliath will clear a minefield 4 inches square on a roll of 2 or more on a 1D6
It cannot be use against AFVs.

BORGWARD IV

OPERATIONAL USE ; May 42 - May 45
ORGANISATION ; Panzerkompanien Funklenk - 311, 312, 313, 314, Panzerabteilungen 301, 302.

    platoon - 1 tank command & 1 sdkfz 251 with crews and extra demo charges , 3 sections each with 1 tank controlling 3 borgwards

NUMBERS BUILT ; about 1200 produced in 3 versions
WEIGHT of demo charge - 500kg
SPEED - 40 km/h
ARMOUR - 10mm/20mm

RAPID FIRE PANZERKOMPANIEN FUNKLENK -

    1 command tank
    1 SDKFZ 250/1 & 4 command figures
    3 units each with 1 tank and 3 borgwards (tanks are Stug III up to Aug 1944 when replaced by Tiger I's)

RULES;
Remote controlled range 12 inches
Effect ; 15 points table 5.
Speed ; medium
Vehicle class ; F
The Borgward operates in a different manner to the Goliath the crewman must guide the vehicle to the target, then drop the charge, and guide the vehicle back - this can be done in one move - i.e. 6 inches and 6 inches. The charge must make contact with the target - pillbox, barbed wire, obstacle, etc., use rules for demo charges page 24 for effects, but with effects taking place with a 2 or more instead of the 3.
Can also be used against buildings use normal rules with effects at 15 points table 5.
A roll of 1 on a 1D6 means its a dud.
Cannot be used against AFV's


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© Copyright 1999 by Rolfe Hedges
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