Scorched Earth Errata

Jan 1 1989


COUNTERS:

The German 461st Ersatz unit is a division (XX), not a battalion (11).
The German 2-1 -10 Asault Gun 11 H, J should be 2-1-10 Pz II H, J.
The cadre of the German 17-10 Pz XX 4 should be 8-8, not 7-8.
The cadre of the German 15-10 Pz XX 2 should be 7-8. not 8-8.

MAP 7A:

Change the spelling of "Kuybuyshev" (7A:4701) to "Kuybyshev."

ORDERS OF BATTLE:

Axis OB:

Initial Forces, Rumanian Reserves: Change 3x 1-2-6 MG X 1, 5, Res to 2x 1-2-6 MG X 1, Res.

May I 43: The upgradings of the 2nd and 4th Panzer Div. are scrambled and should be as follows:
1x 11-10 Pz XX 2 upgrades to 1x 15-10 Pz XX 2, at a cost of 3 arm RPs;
1x 10-10 Pz XX 4 upgrades to 1x 17-10 Pz XX 4, at a cost of 6 arm RPs.
Sep I 44: 1x 2-1-4 Art II 774 should be 1x 2-1-8 Art II 774, corresponding to the counter.
Dec I 44: 2x 1-2-6 Emrgncy XX 605, 608 should be 2x 1-2-6 Emrgncy Cadre 605, 608.

1942 Scenario: Finnish Front: Delete 1x 2-8 Mtn Pol III 18 (SS-Pol).

1942 Scenario: Regauged Rail Lines:
a) The line starting with "Riga" is incorrect. It should read "Riga (1B:1816) to 1B:2212 to 1B:2407" and 1B:2608 to Vitebsk (1B:3203) to Vyazma (2A:3425)."
b) In the line starting with "1B: 3512", "lb:47-4" should read '"1B:4704."
c) In the line starting with "3B:0710," all references to map 2A should be map 4A.

Abbreviations: German: RAD stands for Reichsarbeitsdienst. SS: H stands for Hohenstaufen, not Hohenzollern

Soviet OB:

North Caucasus MD: The deployment instructions for this MD should read: "At any major or dot cities in the district, with at least 3 REs at each major city in the district."
Jul II 41: Add: Baltic MD: Any City in Latvia or Estonia: 1x 3-6 Rule XX 201.
Jul II 41: From Eastern MDs: Change 1x 3-6 Rifle XX 178 to 2x 3-6 Rifle XX 178,194.
Jul II 41: Replacement Pool: Add 2x 3-2-8 Tank X 17,18 to the twelve already in the pool, making a total of fourteen.
Aug I 41: Replacement Pool: The "234" unit identification is printed twice here. Delete one.
Aug II 41: From Eastern MDs: Change 2x 6-4-6 Tank XX 59, 60 to 1x 6-4-8 Tank XX 60.
Sep II 41: Moskva MD: Change 2x 3-6 Rifle XX 201, 328 to 1x 3-6 Rifle XX 328. Delete 2x 3-2-8 Tank X 17,18 from the seven listed as reinforcements, leaving five.
Oct I 41: From Eastern MDs: Delete 1x 3-6 Rifle XX 194. Add 1x 7-6 Rifle XX 78 (w).
Nov I 41: From Eastern MDs: Delete 1x 7-6 Rifle XX 78 (w).
Nov II 41: From Eastern Mds: Add 1x 2-6* Rifle X 35.
Dec I 41: From Eastern MDs: Change 5x 2-6* Rifle X 34, 35, 36, 37, 40 to 4x 2-6* Rifle X 34, 36, 37, 40.
Feb I 42: Moskva MD: Change 1x 2-1-8 Tank X 79 to 2x 2-1-8 Tank X 69, 79. NOTE: The counter for the 69th Tank Brigade appears in Fire In The East.
Apr I 42: Withdraw: Add 1x 2-1-8 Tank 69 to the list making a total of ten 2-1-8 tank Brigades withdrawn.
Sep I 43: Change "Convert: 2x 14-11-8 Tank XXX any to: 2x 15-12-8 Tank XXX 8, 9 (Gds)" to "Convert 1x 14-11-8 Tank XXX any to: 1x 15-12-8 Tank XXX 8 (Gds)."
Nov I 43: Add "Convert: 1x 15-8 Mech XXX any to: 1x 16-8 Mech XXX 8 (Gds)."
Jul I 44: Delete "Convert: 1x 17-8 Mech XXX any to: 1x 18-8 Mech XXX 8 (Gds)."
Sep I 44: Move the conversion of 1x 18-8 Mech 9 (Gds) to this turn from Oct I 44. Delete the conversion of 1x 15-12-8 Tank XXX 12 (Gds) from this turn.
Oct I 44: Move the conversion of 1x 5-6 Rifle XX 101 (Gds) to this turn from Nov I 44.
Nov I 44: Add "Convert: 2x 14-11-8 Tank XXX any to: 2x 15-12-8 Tank XXX 9,12 (Gds)."
Soviet Air Force: Add 1x G-1 air unit to the initial forces.

1942 Scenario, General Reserves: Change 1x 3-6 Rifle XX 11 (NKVD) to 7x 3-6 Rifle XX 2, 5, 6, 7, 8, 9, 13 (NKVD)

CHARTS

Unit Identification Chart: a) Heavy antiaircraft units have heavy equipment. b) The Replacement Army indicator for replacement Army units is not shown. It is a square in the upper right corner of the counter. (See a German reserve, training, or ersatz division for an example.) c) The NKVD political troops symbol is shown with the motorized symbol. This is incorrect; the basic symbol should be the NKVD symbol without the motorized symbol. An NKVD political troop symbol with the motorized symbol is combat/motorized, it is AEC/ATEC neutral, and has heavy equipment. Terrain Effects Chart, Note 5) Addition: Rivers and lakes in Zone G are frozen during cold weather.

RULES

7D: Railroad Construction. The Soviet player may build railroads starting with the Jul I 41 turn.
28A3. Ports. In the fourth paragraph of this section, change "controls" to "owns."
28C2. Amphibious Landings. Change "enemy-controlled" to "enemy-owned."
32A2. Rumania. Change "10 more REs" to "10 or more REs."
32B1. Finnish War Aims. When determining if the German RE limit in the Finnish theater is raised due to the presence of unisolated Soviet units within 7 hexes of Helsinki, only Soviets units in Finland are considered.
34D3. Reorganization. Note: The phrase "replacement pool substitution" in this rule does refer to the substitution procedure given in Rule 34E1.
34F8. Special Replacement Pool Activities. When the orders of battle require a unit to be removed from or substituted in the replacement pool and no appropriate unit is in the pool, the activity is delayed until an appropriate unit enters the pool. For example, if the German 3-2-8 Pz III is not in the replacement pool on Jan I 43, then its removal is delayed until it enters the pool. If it never enters the pool, it's never removed or withdrawn.
37C. Levels of Victory. Change the victory point total for a Soviet marginal victory from 8-14 to 9-14.
37B. Victory Determination. When calculating victory, ignore Danzig (1B:2433).
39D8. Kriegsmarine Commando. According to the rules, the Kriegsmarine commando must use a Kriegsmarine transport for naval transport when it makes an amphibious landing. However, this causes problems, as Rule 28C requires the transport to end its movement in the hex where the commando landed, while Rule 28B1 requires it to return to port. Use the following rule to resolve this problem: The Kriegsmarine commando has its own intrinnsic naval transport ability when in the Baltic Sea and does not use a Kriegsmarine transport. The unit may use its transport ability during each German movement phase, including the movement phase in the German surprise turn of the Jun II 41 turn.

DESIGNER'S NOTES

In note 6) in section on the the Soviet Order of Battle, change the reference to the 47th Mountain Rifle Division to the 79th Mountain Rifle Division. Also, add the 66th Rifle Division and 59th Tank Division to the list of Soviet Far Eastern forces which did not go west.

NOTES

Some of the errata for the Soviet OB comes from Soviet books and magazines that were unavailable when Scorched Eartt was under research. I want to thank Charles Sharp and Karl Gaarsoe for their efforts in finding this information. Charles Sharp has dug up some interesting facts on certain formations. since showing his discoveries would require counters not supplied in the game, I've made these changes optional. (Units in italics have no counters provided in the game).

Jan I 42: Convert: 1 x4-7 Mtn Rifle XX 9 (w) to: 1 x4-7 Mtn Rifle XX (w) and 1 x 1- 7* Mtn Rifle If/ 251 (w). Note: The 251st Mountain Rifle Regiment and the 1/256th Field Artillery Battalion were removed from the 9th Mountain Rifle Division for in dependent operations in the Kerch landings, while the 1329th Mountain Rifle Regiment was formed to build the division back up to strength.

Sep I 43: Convert: 1x4-7 Mtn Rifle XX 9 (w) or 1x4-6 Rifle XX 9 to: 1x6-6 Rifle XX 9. Note: The 9th Mountain Rifle Division was rebuilt as a (non-mountain) rifle division, with a special organization. It was a "Cossack"rifle division, overstrengtt with 14,500 men, with a permanently-assigned self-propelled gun regiment, and extra field and antitank artillery.

Additionally, the entry of the 201st Rifle Division was changed from Moskva MD on Sep II 41 to Baltic MD on Jul II 41 in the above errata. The reason for this is that the Soviets raised two Latvian rifle regiments (1st and 2nd Latvian) as they were driven from Latvia. These regiments fought in Estonia, were evacuated from Tallinn, and then used (together with the ME from the 24th Rifle Corps) to form the 201st Rifle Division. I changed its entry as noted to reflect this. If you really want more units in the game, make up two counters (2x0-1-4 Rifle III Lat, 2 Lat), bring them into the game instead of the 201st Rifle XX on Jul II, and then convert them to the 201st Rifle XX on Sep II 41.

John Astell


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