Scorched Earth Demo:

Rank and Reward Program

by Tom Johnson


I. Purpose of Program

The need for a systematic way of rewarding players for the quality and quantity of their play is central to ensure that the entire gaming experience is both enjoyable while in progress and provides the individual with a lasting record of his "worth" when playing with gamers from many other places. With a standard of rating, the player can show those who were not present how he did judged by persons who evaluated him relative to the others participating.

Il. Program for This Convention

Each rank has a numeric value, the highest rank honorably held is the number used to determine prizes in the demonstration. Each award also has a numeric value, these are totaled and also used to determine prizes. The cadre will administer the rank and awards program, and determine the prize awards. Cadre members are exempt from the prize awards.

Ill. The Rating System

Each award has a value of from 1 to 5 points. In general the top award is 5, and down in order to 1. Staff awards start with a high of 3, and the lowest staff award is 2 points. The total of all decorations awarded to a player is added to the rating (again from 5 down to 1) of the highest rank held without demotion. This total will be the .worth" to the team of that player.

We (the Cadre) hope to present every player with a written record of his history in the game. This record will show his assignments (dates from and to), awards he received during that period (and for what exact reason awarded), and give him a final numeric rating for his total time in the game (the "worth" figure).

IV. Rank and Reward Overview

Both teams will have a structure of ranks and rewards that will allow a player to be recognized by promotion, awards of proper value, or both as the commander decides fit.

V. Axis Ranks and Rewards

1. Rank structure:

Commander in Chief of the Army (cadre only)
Field Marshall
General Oberst
General der branch (Infantry, Panzer, Artillery)
General Lieutenant
General Major

The starting rank of all Axis players will be General Lieutenant. Promotions are awarded by the C in C only.

2. Awards and decorations:

Knights Cross, with oak leaves, swords, and diamonds
Knights Cross of Iron Cross, with oak leaves, and swords
Knights Cross of Iron Cross, with oak leaves
Knights Cross of Iron Cross
Iron Cross 1st Class
Iron Cross 2nd Class
War Service Cross, with swords

The top five awards are for command or tactical achievements, the bottom two are for staff or administrative work. Decorations may be recommended by any person's commander but are awarded only by the C in C.

VI. Soviet Ranks and Rewards

1. Rank structure:

Generalissimo of Soviet Union (cadre only)
Marshal of Soviet Union
Marshal of branch (Rifle, Tank, Cavalry,Artillery)
General of branch (as above)
General Colonel of branch (as above)
General Lieutenant

The starting rank for all Soviet players is General Colonel. Promotions are awarded by the C in C only.

2. Awards and decorations:

Hero of Soviet Union
Order of Lenin
Order of Red Banner
Order of Suvorov
Order of Kutuzov
Order of Red Star
Order of Labor Red Banner

The top five awards are for command or tactical achievements, the bottom two are for staff or administrative work. Decorations may be recommended by any person's commander but are awarded only by the C in C.
Response: Letter to Editor (Europa #5)


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