by Chris Engle
Each year I run games out at conventions. This is a good discipline for me since it gives a deadline to get projects done by. It also focuses my energies on limite'd attainable goals. Anyway, this year I'm running Napoleon's Austerlitz campaign. What follows is a scenario that can be played using the Campaign in a Day rules. HISTORICAL SITUATION The Grand Army of France is poised to Invade England. Through out the summer of 1805 they have been preparing for that Invasion. The troop barges are built. They only wait the word to move. On August 31, the order is given. March east! The Emperor wishes to invade Austria! So begins Napoleon's most successful campaign. This game runs one month at a time from September 1805, until February 1806. ORDER OF BATTLEFRANCE Napoleon Emperor of France! 2 French Infantry Units (Soult and Bernadotte) 1 French Cavalry Unit (Ney) 1 French Artillery Unit All in France General Murat, The Emperor's brother in law! 1 French Infantry Unit (Lannes) I French Cavalry Unit (Murat) I French Artillery Unit All in France General Massena, Commander of Italy. 1 French Infantry Unit (Massena) in Italy AUSTRIA Archduke Charles, Commander of Italy. 1 Austrian Infantry Unit (Archduke Charles) 1 Hungarian Cavalry Unit (Hussars) 1 Austrian Artillery Unit all in Italy General Mack von Lelberich, Commander of Vienna 2 Austrian Infantry Units (Austrian and Croat) in Austria 1 Austrian Infantry Unit (Archduke John) in Tyrol RUSSIA Prince Kutusov, Commander of Russia 2 Russian Infantry Units (Barklay de Tolly and Bagration) 1 Russian Cavalry Unit (Cossacks) All in Russia VICTORY CONDITIONSFRANCE
RUSSO-AUSTRIANS
The winning side will have the most victory points. The Individual winner will come from the winning side. He is the one who best completes his personal victory conditions. PERSONAL VICTORY CONDITIONSNapoleon: Speak with a French accent. Pose frequently with your hand stuck in your shirt. obtain 30 victory points or more! Murat: Speak with a French accent. Follow Napoleon's orders to the letter. Swagger and show much bravado. Massena: Survive the game with your command intact! Capture Italy. Speak with a French Accent. Archduke Charles: Speak with a German accent. Fight at least one battle in Italy. Prevent Austria from being occupied. General Mack: Speak with a German accent. Make at least one glaring tactical mistake! Surrender your command if you are surrounded! Prince Kutosov: Speak with a Russin accent. Act like an old man. Always advise caution. AFTERWARD Napoleon launched his campaign on August 31. By December 4th it was over, and Austria had surrendered! The campaign started with the decisive surrender of General Mack at Ulm. Massena attacked and beat the Austrians in Italy. Then after capturing Vienna, Napoleon marched into Moravia to lure the Russians to attack him at Austerlitz. The battle was a decisive turning engagement. Three days after the battle, the Austrians sued for peace. The peace remained in place for the next 4 years. Back to Experimental Games Group # 23 Table of Contents Back to Experimental Games Group List of Issues Back to MagWeb Master Magazine List © Copyright 1993 by Chris Engle This article appears in MagWeb.com (Magazine Web) on the Internet World Wide Web. Other articles from military history and related magazines are available at http://www.magweb.com |