Jerome's Corner

Complaints and Conundrums

by Mike Gilbert
It's that old Westphalian--
try and stop him now!

Boy, did I ever run out of time. But then, I always complain about that. On that same note, I had a discussion with several other painters. We all agreed that we used to have plenty of painting time to get everything done--but no more. Yes, I agreed with them. But I reminded them that in my case it's partly because they make me paint some of the figures that they no longer have the time to paint themselves.

The point of this is that painters tend to paint either a very small group of figures (1-3), or larger groups of figures, say up to 30 at one time. Obviously, the painting strategies are different depending on the amount of figures you're doing. Because I normally paint a larger group, I usually paint one color at a time.

Remember all those rules about the snail-like movement of squares? Well, they were wrong and so are you. George Nafziger and our delightful editor in the present issue offer you some tasty data to show that a battalion square could actually keep up with columns and could even attack. Of course, this has to take into account the extent of any particular troop's training and experience.

Here's another complaint for you. What ever happened to equipment. I mean, beside the fact that the stuff costs like the government was buying it? Outside of the British and French supplied countries you had the not so small empires of Russia and Austria--and these guys had different styles of guns and limbers.

This was pretty well covered by the old Napoleonettes line and Hinton Hunt. I haven't seen much since then. In fact, some lines only have a generic cannon and a French limber. At least the Old Glory line gives you a choice of several gun barrels in the few artillery packs available.

The spring issue of The Courier has a nice article by Phil Johnston on off-board movement, with rules that make this type of move simple yet realistic. A nice job, and it should be useful to any gamer.

I was also reminded that years ago I mentioned the Shenandoah campaign system. This is about the best campaign system I've ever seen and it's very easy to use and quite realistic. With very little tinkering, it would work for large and small-scale Napoleonic gaming. I could especially see it for those games in the valleys of the Austrian/German area, 1804-09. This is a very clean and neat system, and a bargain. Available from: The Zouave, David Reynolds, 20578 Alliance-Sebring Rd, Alliance, Oh 444601 (216) 821-5562.


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