Charts for Adapting TSATF for Lawrence of Arabia

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Troops Quality

TROOP QUALITY
Quality Turks Irr. Arab Reg. Arab European
Poor0-50% 0-25% 0-15% 0-10%
Average51-89% 26-84%16-84%11-80%
Superior90-100% 85-100%85-100% 81-100%
ADD: 10% if Lawrence is with irregulars;
ADD: 20% if irregulars are Lawrence's Bodyguard

Rally

RALLY TO CLOSE STAND & FIGHT
Leader No Lder Leader No Lder Leader No Lder
Superior 1-5 1-5 1-5 1-4 1-6 1-6
Average 1-5 1-4 1-5 1-3 1-6 1-5
Poor 1-3 1 1-4 1 1-4 1-2

Leaderless

LEADERLESS TO STAND
Training British,
French
German
Army
Turks All Others
Superior 6 5,6 6
Average 6 4,5,6 5,6
Poor 6 3,4,5,6 4,5,6

Firing

TARGET CLASS I CLASS II CLASS III CLASS IV
DieRoll: 1 2-5 6 1 2-5 6 1 2-5 6 1 2-5 6
Machine Gun,
Short
1-2 1-2 1-2 1-4 1-3 1-2 1-5 1-4 1-3 1-6 1-5 1-4
Superior and
Machine Gun,
Long
1-4 1-3 1-2 1-5 1-4 1-3 1-6 1-5 1-4 1-7 1-6 1-5
Arty Short,
Stokes 10-18"
1-4 1-3 1-2 1-5 1-4 1-3 1-6 1-5 1-4 1-7 1-6 1-5
Arty Long,
Stokes 18.1-36"
1-5 1-4 1-3 1-6 1-5 1-4 1-7 1-6 1-5 1-8 1-7 1-6
Average 1-5 1-4 1-3 1-6 1-5 1-4 1-7 1-6 1-5 1-8 1-7 1-6
Poor 1-6 1-5 1-4 1-7 1-6 1-5 1-8 1-7 1-6 1-9 1-8 1-7
A Stokes misses on a roll of 5-6; grenades miss on a roll of 4-5-6.

Morale

MORALE
. MAJOR MORALE CRITICAL and PINNED
Leader No Leader Leader No Leader
Superior 10 9 11 10
Average 9 8 10 9
Poor 7 6 7 6

Range

RANGES:
Rifles: 30"
Mtd Rifles: 24"
Automatic Weapons: 30"
Pistols: 12"
Mtd. Pistols: 9"
Stokes: 10- 36"
MC Short: 0-18"
MC Long: 18.1-36"
Arty. Short: 0-30"
Arty. Long: 30.1-60"
Grenades: 9"

Melee

Charging Def. Trench, Wall or Barricade On Top of Trench, Wall or Barricade Inside Building Mounted Prone Attacked from Flank or Rear Leader
Turks -- +2 -1 +2 +1 -1 -2 +1
European -- +1 -1 +2 +1 (+2 If Lance Armed) -1 -2 +1
Reg. Arab -- +1 -1 +2 +1 -1 -2 +1
Irr. Arab +1 -- -2 -- +1 -1 -2 +1

Movement

FORMATION CROSS COUNTRY ROAD CHARGE ROAD CHARGE ROUGH
Inf. Cav. and Camel Inf. Cav. and Camel Inf. Cav. and Camel Inf. Cav. and Camel Inf, Cav. and Camel
Turks, Euro. and Reg. Arabs Close 2 4 - - 3 5 - - 2 for 1
March Col. 3 4 4 5 3 5 4 6 2 for 1
Open 3 4 - - 4 5 - - 3 for 2
Machine Gun and Light Mortar 3 - 4 - - - - - 2 for 1
Machine Gun/ Mortar Move and Fire 2 - 3 - - - - - 2 for 1
Artillery 3 - 4 - - - - - 2 for 1
Artillery Move and Fire 2 - 3 - - - - - 2 for 1
Aircraft 3 - - - - - - - -
Vehicles* 2 - 5 - - - - - 2 for 1
Trains - - 5 - - - - - 2 for 1 Upgrade
Irregular Arabs: Open, Mass 3 4 - - 4 5 - - 1 for 1
*Roll for Breakdown

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