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Forgotten Realms

by Terry D. Mesnard


GAME: Forgotten Realms
GM: Terry Mesnard
FEES: None
SYSTEM: 2nd Edition AD&D
ADDRESS: 653114 * Rt 2 * Box 20 * Midway, TX 75852
REQUIRED MATERIALS: AD&D Players Handbook

The year is 1658 DR. The year of sorrows and evil ran ramped throughout the realm. The forgotten Realm PBN is set 300 years after the fabled Times of trouble. There has been a great war in the recent history or Toril that has shaken the foundation of the world. it now sits in a time turned Dark Ages. In this time the Zhentarim hold almost total world domination. Only Cormyr and water deep had totaly resited this control. So Adventurers be warned, only the cunning shall survive another day.

Character Creation

    1) Each player has 80 points to assign to ability scores, no score being over 18 with the exception of STR, which cost 3 points per increased catagory to a max of 18/00.
    2) Each player starts the game 3rd level and has max hit points.
    3) Add languages. Can be used in Profs and non-weapon Pros as the player sees fit, but extra points can not be saved for latter use.
    4) Character classes and races must follow the guidelines written in the 2nd edition PHB and only those classes & races found within the 2nd Edition PHB can be used.
    5) All characters must be of some good alignments (no evil PC allowd).


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