Reviewed by Russ Lockwood
Games Workshop, 1991, $3.95, ISBN 0-425-13278-1, 246 pgs., paperback I studiously avoid buying books branded by game titles. They are usually mediocre at best--the term I use is "milled," as in a production line in a mill. However, at a library book sale, Inquisitor was priced at 25 cents, so I succumbed to buying it. Now, a new term comes to mind: "dreck." Sorry Mr. Watson, but this is an incredibly poorly-written book with an inane plot about a giant hydra and some secret inner circle of madmen. Despite the glowing blurbs on the cover, I found the characters flat, the action flat, the plot muddled, and the resolution inconsistent with the environment. I mean, there's a cover quote from a British newspaper: "the most exciting writer since H.G. Wells." What genius! What skill! How about that! And here I thought Jules Verne wrote about giant squids grabbing ships. What dreck! Inquisitor isn't the worst book I've ever read -- indeed, on a rare occasion, I have abandoned reading a novel because I detested wasting my time on it. However, I did skip quite a bit here and there due to increasing distaste for the work. I wonder, do you think I can get my two hours of life back? Back to List of Book Reviews: Military Science Fiction Back to Master Book Review List Back to MagWeb Master Magazine List © Copyright 2002 by Coalition Web, Inc. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. |