Ranged Combat

Laser Rifle Update

by William Keith jr.

Rules Variant 0102-A describes an optional system for extending the range of various personal weapons to realistic distances. Under this system, Extreme Range for laser rifles is determined by multiplying the weapon's Long Range by 4. Maximum Range is determined by multiplying the Extreme Range by 1.5. Targets at Extreme Range have a To-Hit Modifier of +8. Targets at Maximum range have a To-Hit Modifier of +12.

Each laser rifle listed in this issue's Sidearms department is listed below, together with all range figures and the amount of damage it causes at various ranges. Damage figures vary with the power supply available. Note, too, that damage caused by laser rifles falls off sharply with range.

Ranges are given in meters. To convert to hexes for use in MechWarrior, divide range by 5. Damage is given in numbers of 6-sided dice, with modifiers. For example, 4D6 + 2 means roll four 6-sided dice and add 2 to the result.

Optronics M2444A2 Starlight

    Short: 60 meters
    Medium: 120 meters
    Long: 240 meters
    Extreme: 960 meters
    Maximum: 1440 meters
    Damage:
    To 240 meters: 4D6 - 2
    241 to 900 meters: 3D6 - 2
    Over 900 meters: 2D6 - 2
    Damage, Optronics Las-R power Mag
    To 240 meters: 2D6 + 2
    241 to 900 meters: 2D6
    Over 900 meters: 1D6

Martell Hi-Star Laser Rifle

    Short: 30 meters
    Medium: 70 meters
    Long: 140 meters
    Extreme: 560 meters
    Maximum: 840 meters
    Damage:
    To 140 meters: 3D6 + 2
    141 to 500 meters: 2D6 + 2
    Over 500 meters: 2D6
    Damage, Sunbeam Oneshot Powpac
    To 140 meters: 2D6 + 2
    141 to 500 meters; 1 D6 + 2
    Over 500 meters: 1D6
    Damage, Intek Lasercharge magazine
    To 140 meters: 2D6
    141 to 500 meters: 2D6 - 1
    Over 500 meters: 1D6

Intek M2448 Laser Rifle

    Short: 60 meters
    Medium: 150 meters
    Long: 255 meters
    Extreme: 1020 meters
    Maximum: 1530 meters
    Damage:
    To 250 meters: 2D6 + 2
    251 to 1000 meters: 2D6
    Over 1000 meters: 1D6
    Damage, Sunbeam Oneshot Powpac:
    To 250 meters: 2D6
    251 to 1000 meters:1 D6 + 2
    Over 1000 meters: 1D6
    Damage, Intek Lasercharge magazine:
    To 250 meters: 2D6
    251 to 1000 meters: 2D6 - 1
    Over 1000 meters: 1D6

Kogyo-Khorsakov Model 2821 Laser Rifle

    Short: 50 meters
    Medium: 100 meters
    Long: 200 meters
    Extreme: 800 meters
    Maximum: 1200 meters
    Damage:
    To 200 meters: 4D6
    201 to 800 meters: 3D6
    Over 800 meters: 2D6
    Damage, Intek Lasercharge magazine
    To 200 meters: 2D6
    201 to 800 meters: 2D6 -1
    Over 800 meters: 1D6

Thorvald & Koch TK 94 Laser Rifle

    Short: 50 meters
    Medium: 100 meters
    Long: 200 meters
    Extreme: 800 meters
    Maximum: 1200 meters
    Damage:
    To 200 meters: 4D6
    201 to 800 meters: 3D6
    Over 800 meters: 2D6
    Damage, Magna V7T Powerpack:
    To 200 meters: 4D6
    201 to 800 meters: 3D6
    Over 800 meters: 2D6
    Damage, Intek Lasercharge magazine
    To 200 meters: 2D6
    201 to 800 meters: 2D6 - 1
    Over 800 meters: 1D6

Magna Mark XX Heavy Laser Rifle

    Short: 45 meters
    Medium: 105 meters
    Long: 150 meters
    Extreme: 600 meters
    Maximum: 900 meters
    Damage
    To 150 meters: 4D6 + 2
    151 to 600 meters: 3D6
    Over 600 meters: 2D6
    Damage, Intek Lasercharge magazine:
    To 150 meters: 3D6
    151 to 600 meters: 2D6 - 1
    Over 600 meters: 1D6


Back to BattleTechnology 4 Table of Contents
Back to BattleTechnology List of Issues
Back to MagWeb Magazine List
© Copyright 1988 by Pacific Rim Publishing.
This article appears in MagWeb (Magazine Web) on the Internet World Wide Web.
Other military history articles and gaming articles are available at http://www.magweb.com