by S. Connors
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SITUATION Elements of Benning's Heavy Armor engaged and broke the DCMS line at Sobal's Plantation. The Combine forces became scattered by the assault and the poor weather conditions. Periodically, the pursuers would catch up with their prey, and a firefight would ensue. This is a simulator program which recreates one of these engagements, using the Battletech combat system. FORCES USED: Defender: Elements of the 5th: Shadow Hawk-K (Replace the AC 5 and ammo, with a PPC and 5 heat sinks) Wolverine, Rifleman, Panther Attacker: Elements of Benning's Heavy Armor: Dervish, Griffon, Blackjack, Marauder, Commando The defender sets up first, according to special rule 2. The attacker moves first. VICTORY CONDITIONS: Destroy or drive off the enemy's 'Mechs. MAP: Use a standard Battletech mapboard. All elevated ground is considered to be mud. On turn 12, the muddy areas increase by one hex in all directions. SPECIAL RULES: 1. Bad weather rules are in effect. On turn 1, it is raining lightly. On turn 8, it begins to rain heavily, and continues to do so until the end of the game. 2. The defender sets up using hidden initial placement. Two of the defending 'Mechs may be concealed by the local terrain. Secretly record the starting locations and facings of these 'Mechs on scratch paper. The concealed 'Mechs remain hidden until they move, fire, or until an enemy 'Mech gets within 3 hexes of their position. At that time, a counter must be placed, and combat continues normally. Back to BattleTechnology 14 Table of Contents Back to BattleTechnology List of Issues Back to MagWeb Magazine List © Copyright 1990 by Pacific Rim Publishing. This article appears in MagWeb.com (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |