by Karm Kerwell
Use the following suggestions to introduce a greater element of deceit into your game: 1. Hidden Forces markers must be placed only where there are real forces. 2. Any combat units, including Vedettes, may have more than one marker. Thus, a regiment of cavalry could be suspected as being a whole corps. Maybe they plunder and bum a lot. I like the "extra fear" and Fog of War it produces. 3. When your forces are adjacent to the enemy they must remove all but one marker .... Scouts can then get an idea of the force's size. Back to Art of War Issue #29 Table of Contents Back to Art of War List of Issues Back to MagWeb Master Magazine List © Copyright 1998 by Clash of Arms Games. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |