Air Power

Electronic Warfare Tables

by J.D. Webster

BJM STAND-OFF JAMMING TABLE
BJM TypeAllowed Stand-Off AttacksAngle-Off Coverage
Pilot OnlyMulti-Crew A/C
A11180+ and 30-
B221150+ and 60-
C23As B, or into any 3 adjacent arcs.
D24As B, or into any angle-off arcs.

    Jamming Success Die Roll - BJM No. - Radar ECCM.
    Note: Noise Jamming Arcs - as for A, B, C above.
    Treat a BJM D as a C when noise jamming.

BJM PROGRAMMING FLEXIBILITY

    TYPE : PROGRAMMING OPTIONS
    A : Pick Frequencies and Mode before play.
    B : Pilot Only: as "A". Multi-crew: may pick Frequencies and Mode during Aircraft Decisions Phase of game-turn.
    C : Pilot Only: as for Mufti-crew above. Mufti-crew: Same as above.
    D : Pilot Only and Mufti-crew: may change Frequencies and Mode at start of SAM Interaction Phase.

EWR PASSDOWN MODIFIERS
1. Target IFF is On : -2
2. Target AJM is On : + AJM No. - EWR ECCM.
3. BJM Noise in effect : + BJM No. - EWR ECCM.
4. Tgt. DDS Prog. On : + Chaff and/or Mini-jammer effectiveness numbers.
Note: If multiple BJMs are in play, consider only the most effective one against the radar.

RADAR SAM UNIT LOCK-ON MODIFIERS
1. Target IFF is On : -2
2. CCU inoperative : +2
3. Passdown received : -3
4. Tgt. DDS Prog. On : + Chaff and/or Mini-jammer effectiveness numbers.
5. Target AJM is On : + AJM No. - TTR ECCM.
6. BJM Noise in Effect : + BJM No. - TTR ECCM.
Note: If multiple BJMs are in play, consider only the most effective one against the radar.

IR, OG, LG SAM UNIT LOCK-ON MODIFIERS
1. Associated CCU inoperative : + 2
2. Unit in Target's SUN Clutter : + 3

RADAR SAM UNIT LOCK-ON MODIFIERS
1. Target IFF is On : -2
2. CCU inoperative : +2
3. Passdown received : -3
4. Tgt. DDS Prog. On : + Chaff and/or Mini-jammer effectiveness numbers.
5. Target AJM is On : + AJM No. - TTR ECCM.
6. BJM Noise in Effect : + BJM No. - TTR ECCM.
Note: If multiple BJMs are in play, consider only the most effective one against the radar.

IR, OG, LG SAM UNIT LOCK-ON MODIFIERS
1. Associated CCU inoperative : + 2
2. Unit in Target's SUN Clutter : + 3

SAM UNIT BREAK-LOCK TABLE

SAM TypeECM TypeBREAK- LOCK
Die Roll Number
BR, CGDJM -A, B, C, DDJM No. - TTR ECCM
CWDJM - C, DDJM No. - TTR ECCM
TVMDJM - DDJM No. - TTR ECCM
BR,CG,CW,TVMCHAFFDecoy Eff ectiveness #
BR,CG,CW,TVMMini - Jammer Decoy Eff ectiveness #
BR, CGA.JM1/2 AJM No. - TTR ECCM
CW, TVMA.JMNo Break-lock Capability
OG, LGFLARE"1" If any PPL # in Effect.

Notes:
1. Round up all half values.
2. Some DJM - A, B and some A.JM pods may be noted as effective against CW and TVM SAMs, see EP tables.

AIR RADAR SEARCH AND LOCK-ON MODIFIERS

ECM Type : Die Roll Modifiers
CHAFF : Decoy Effectiveness No.
Mini - Jammer : Decoy Effectiveness No.
AJM : AJM No. - Air Radar ECCM
BJM Noise : BJM No. - Air Radar ECCM
Radar Using Boresight for lookdown + 2

AIR RADAR BREAK LOCK TABLE
ECM Type : BREAK-LOCK Die Roll Number
CHAFF : Decoy Effectiveness No.
MINI-JAMMER : Decoy Effectiveness No.
DJM : DJM No. - Air Radar ECCM

SIGHTING RULES SUMMARY

Maximum Sighting Ranges
by Eyeball= 4 x A/C Vis. No.
by V.A.S.= 6 x A/C Vis. No.
by V.A.S. with radar assist = 10 x A/C Vis. No.
at Night = 2 hexes.
at Night in A/B. 6 hexes.

Target I.D. Ranges
by Eyeball = 2 x A/C Vis. No.
by V.A.S. = 4 x A/C Vis. No.
at Night - Same position, facing and speed required.
With Tgt. I.D. radar technology available - 2d turn of Lock.

Padlocking (PL)
One PL allowed per A/C.
Two PLs; if multi-crew A/C.
No PLs allowed into blind arcs.
No PLs by Novices or Greens.
1 extra PL per Vet. or Tac. Mstr.
No PLs; if in Target Sun Arc.


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© Copyright 1991 by J.D. Webster
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