by J.D. Webster
Rule 7.1). I have been assurning that sustaining a turn with 0 decel cost incurs no additional decel penalty and that sustaining a turn with a decel cost of 1 in high bleed aircraft only incurs 1 rather than 2 decel per additional facing. Is this correct?
Rule 7. If an aircraft begins a turn, but does not face, carrying turn progress into the next game turn instead, does it get any decel points?
Rule 9. Can VFPs be used to satisfy the movement requirements (FP expenditures) for gun combat and SSGV.
Rule 9. When an aircraft is listed as having two or more internal guns, what effect does this have? Do you roll to hit for each separately?
Rule 11. When an aircraft recovers from stalled or departed flight, what is its nose attitude? Are there any restrictions?
Rule 14.G. Are High Pitch Rate aircraft exempt from the last provision of this rule? (Diving flight required on turn after a half-roll maneuver.)
Rule 14. Are multiple consecutive lag rolls, one after the other, but in different directions, considered a barrel roll?
Rule 18. Can single-piloted aircraft do radar searches and lock-ons if they also did visual searches earlier in the game turn?
Rule 18. Can radars search for and/or lock-on to targets sitting on the angle off-line that defines the edge of the radar arc, or are the targets considered to fall out of said arc as when determining deflection in air-to-air gun combat?
Rule 20. With regard to the "L" found in some of the aircraft's restricted/blind arc listings, does this mean "lower" as defined in rule 16.E, or does it refer to any lower altitude level?
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