Star Wars: Corellian Smuggler
Blaster Combat


Sequence of Blaster Combat

    1) Each crew member shoots. Declare and resolve their attacks one at a time.
    2) Each Stormtrooper shoots. Stormtroopers shoot at the crew member with the lowest Blaster skill until the crew member is killed. They then turn their attention to the next least skilled crew member, and so on.
    3) Repeat until all Stormtroopers or crew members are killed.
2d6Crew Member ShootingStormtrooper Shooting
5 or lessMissedMissed
6Negated by ArmorMissed
7-8Negated by ArmorStunned
9DeadWounded
10+DeadDead

Modifiers to Crew Attack: Blaster skill (+)

Modifiers to Stormtrooper Attack: Target's Blaster skill (–)

Blaster Fire Results

    Stunned: Next attack at –1
    Wounded: All skills at –1 until Healed. Wound penalties are cumulative.
    Dead: If your character dies, game over. If one of your crew members dies, they are removed from the game and do not return.

Wounds

A crew member's die rolls are reduced by one each time they are Wounded. A crew member may be Wounded multiple times.

One Wound may be Healed by selecting the Heal Activity for the Day. The Wound is healed on a die roll of 8 or higher on 2d6. You may add one to the die roll for every 50 credits paid, before the dice are rolled.

Star Wars and all related characters and events are registered trademarks of Lucasfilm LTD and West End Games. Used here with permission.

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