By Gerard Quinn
Skirmish Rules for Indians, Cavalry, and Cowpokes Distances are inches in 25mm scale; centimeters in 15mm scale. Make a pack of five (5) cards, labeled as follows: Indian Movement, Cavalry/Cowpoke Movement, Indian Fire, Cavalry/Cowpoke Fire, Shuffle. Draw a card and perform the action shown. Hand to hand combat may take place when a movement card is drawn. The owner of the card may have any of his troops attack any enemy within one unit (inch or centimeter) using the melee modifiers listed below. Both sides roll D10; high dice roll (re-roll ties) wins.
Fire Modifiers:
Firer Mounted: -2 Good Cover: -3 Scant Cover: -1
Back to MWAN #85 Table of Contents © Copyright 1997 Hal Thinglum This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. |