BASIC COLONIAL CAMPAIGN INFORMATION

By Howard Whitehouse

Here are some 'bits & bobs' of data useful for expanding an SvP adventure beyond the actions of a single day or two. Uee them as you like.
MOVEMENT (In Miles)PER DAY (VARIABLE: ROLL A D6) PER HOUR
01234567Ideal Condition
Infantry, light order810121416 1820222.5
Infantry & heavy baggage5681012 1314162
Cavalry & horse guns1015182022 2530353.5
Camel Corps101215 18202224263
Mahdist main force12162024283236404
Mahdist light force18243036424854606

Modifiers:

    Night march/rough terrain/storm (sand or rain): -2
    Choke point/hot weather/fatigued/short rations/thirsty: -1
    Forced March: +2
    Each rest day prior to today's march: +1*
    *Marchlng after three days rest is +3, but next day is '0'. Hicke Pasha took 1-5 rest days between each march day! He had lots of -1s!

A force is fatigued after 2 days forced march/5 days normal march/1 pitch battle. One rest day with proper food and water will remedy this.

Times of Sunrise and Sunset at 20 degreee N
(Just south of Wadl Halfa)
MonthDawnDusk
January6:45 AM5:15 PM
February6:355:45
March6:206:00
Aprll6:006:15
May5:306:30
June5:156:45
July5:156:45
August5:306:30
September5:456:15
October6:006:00
November6:155:30
December6:305:15

Field Engineering-per stand of 100 men
TYPECOMPLETEDTIME
Shelter trench100 yds1 hr.
Full trench100 yds2 hrs.
Zarlba/abatis100 yds2 hrs.
Gun pit12 yds/gun2 hrs.
Clearing bush1500 sq yds1 hr.
Wire Entanglements400 sq yds1 hr.

LENGTHS OF COLUMN ON THE MARCH
Infantry battalion350 yds
Cavalry squadron in fours*60 yds.
Cavalry squadron in sections**120 yds.
Battery of field guns150 yds.
Artillery btty w/ammo wagons300 yds.
Mountain bty of 6 guns mule or camel borne440 yds.
Pack camels (4 abreast)1 yd/camel
Engineer Company150 yds.
*Cavalry squadron 'in fours' are 8 abreast
**Cavalry squadron 'in sections' are 4 abreast


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© Copyright 1991 Hal Thinglum

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