by Trevor Body and Peter Helm
Reviewed by David Barnes
These rules have been well playtested. 14 pages, a card resume and sample order sheet you can photocopy. Tables include Movement - run, running crouched, walk, walking crouched and crawling Acquiring Targets. Acquiring Firing Target - This means what you can hit where when firing HMG/LMG, small arms, bazooka or Flame Throwers, in the open or in various cases. There are no defined base sizes (Rule writers are finding that interested wargamers maybe put off if they are stuck with one designated system of basing. Common sense really). Generally these rules are designed as PB1 battles where Tommy and Fritz or whoever else has to get stuck in eyeball to eyeball. (As my Infantry Training Sgt said to me:- "If you do that to 'im and he still gets up - you'd better not be there!") These rules can be used for 54mm, 25mm, 20mm, and 1 Smm using the adaptations outlined. One must use 2 % dice i.e. marked one to 10 or nought. Tape measure and some markers 20mm x 20mm made out to indicate the movement rate of the figures. Also needed are markers to indicate wound status. (One can actually use the casualty figures supplied by most manufacturers these day for this!) An aspect of these rules I like is that examples are given to illustrate them a la "Charge". Section 2. Order of Play I've done a couple of sets of WWII rules myself and these look worth a go. Very good illustrations by the way. Gary and Tony Fever. I recommend these rules. Available from 17 Rotunda Road, Eastbourne, E. Sussex, BN23 6LE (3.50 pounds + 50p P&P) Other Reviews
The Ii: A Samurai Clan: Feudal Japan Army Guide General de Brigade: Napoleonic Rules Back to Lone Warrior #116 Table of Contents © Copyright 1996 Solo Wargamers Association. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. |