Wargame Design
Vol. 1 Nr. 1

Table of Contents
Fall 1978

Napoleon at Leipzig A look at the Development Process.

Beyond the Cardboard Counter The Value and Function of Imagination in Wargames.

Dark December Zen and the Art of Game Design (Battle of the Bulge).

Why Did They Do It? Integration of Command and Leadership in Rommel & Tunisia and Panzerkrieg.

Programme for the Future of Game Design

Large version of Wellington cover (59K)


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